X-Ray Glasses

Scenes X-Ray Glasses

zoidberg

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zoidberg submitted a new resource:

X-Ray Glasses - Fun with the VAM Shader/Render Queue

Here's a little fun thing to do:
Add a ISCylinder to a scene, make it flat by setting "scale Z" to the lowest setting, and set the Alpha of Material 1 to something like - 0.950.
Now look through the transparent ISCylinder and observe that the person atoms clother are gone, but so is the hair.
To fix it, go to the ISCylinder's Material 1 Shader settings, and set the "Render Queue" to 2424. Hair should be back, but so are the clothes.
To get rid of the clothes, go to the material tab(s)...

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May I ask, what is the difference between invisible clothing and removing clothing? (Legit question not trolling)
True, in VAM (where removing clothing is just a buttonpress away) its kind of superfluous (whereas IRL I could not find the instant undress button), but those X-Ray specs were still every voyeurs secret dream (I guess), so it's a maybe nice to have/know exploit. :)
 
X-ray specs! I remember the ads in for these in comics when I was a kid many ears ago. All we need now is VaM Seamonkeys LOL
 
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