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Solved Wrong position/scale when importing in Clothing Creator

TRSD

Well-known member
Joined
Apr 19, 2022
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I'm doing something wrong, but I cannot figure out what. Everything I import is supersized and above the Person. I had it working some months ago, so I must be forgetting something. Rereading the guides I followed hasn't been fruitful.

My process probably has some unnecessary steps as they're based off how I make morphs:
  1. Dump the person .obj in VAM.
  2. Import in DAZ with scale preset set to Poser. Export to .obj
  3. Import to Blender with polygroups and vertex order enabled.
  4. Make the clothing.
  5. Export as .obj
  6. Import in an empty scene in DAZ.
  7. Save as .duf scene.
  8. Import in Clothing Creator.
What my test setup looks like in Blender:
3.jpg
In DAZ:
1.jpg
and with model in DAZ (removed completely before saving scene):
2.jpg
What I end up getting in VAM:
4.jpg
 
I've had this happen to me before, when I tried to make a hat for a character. I'm not sure how to make clothes either, so this would be cool to know about and learn.
 
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You should be using the G2 starter character from DAZ
 
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Solution
Ooooh.
Skærmbillede 2023-09-05 191537.jpg


Yeah that tracks. Thanks! I spent over two hours trying different things.
 
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