Many thanks for your amazing work
Thank you! You're very welcome :3
Yup, what you wanna do is doable with Director. I can give you how I do this in general, all my scenes revolves around that method:
VAMStoryDirector ( for each "mini" scenes/poses )
- A trigger called "goto scene A" > It does a fade out and calls "changes scene A" trigger
- A trigger called "changes scene A" > doing the changes you need while faded out ( call a timeline animation with a pose, change lights, whatever you image ) then does a fade in.
VAMStoryActions ( or any other ways to trigger your scene scripting )
- A UI with "Change position" or "Play scene A" > triggers "goto scene A"
So to depict the flow and how it happens :
User clicks a button (or your scene triggers it) > "goto scene A" fades out > that trigger calls "changes scene A" then fades back in > scene A plays.
You can then duplicate that system as much as you want if you have a bunch of mini scenes/poses, so you would have something like this in Director's triggers :
- Goto scene A
- Changes scene A
- Goto scene B
- Changes scene B
- Goto scene C
- Changes scene C
- ...
One trick: if your fade out is always the same ( duration, style etc ), and your "goto scene A" does not change much ( depending on your needs ). Don't hesitate to mutualize the system:
- Create a "fade out Xsecs" trigger in director (which would be simply a fade out with Overlays of a duration of X seconds)
- In "Goto scene A/B/C", call that fade out instead of recreating it everytime, so that, if you wanna adjust the fade out duration or style, it does it globally on all your mini scenes
That's pretty much it ^^
Doing scripting on your scene this way, gives you a good flexibility and allows you to let the user control the scene at will if you want to.
Quite nice to do scene resets and all that sort of stuffs : )
Now imagine you can use VR/Desktop triggers, Gate triggers, or count triggers in Director. The possibilities are quite big
