That would help a lot![]()
Could you elaborate on that below? : D
Could you explain me, or show me how your light panel works? Is that a scene thing or is that a dev thing of yours?
That would help a lot![]()
Could you explain me, or show me how your light panel works? Is that a scene thing or is that a dev thing of yours?
Its in the scene. Your VaMStory plugin on an empty atomCould you elaborate on that below? : D
A ''me'' thing. I don't actually know because there's never been a complaint about thatSo is it a "you" thing ( only you see it while devin' ). Or a end user thing?
Yowsa! where abouts in the world are you?It's 40°c here... I'm coding slowly![]()
Yowsa! where abouts in the world are you?
Tools
- Bind to Cam, Fixed a bug where objects were positioned incorrectly after the first bind if the target object was parented to something
- FOV Controller, handled disabling the plugin by resetting to the default FOV. Handling restoring chosen FOV when enabling the plugin after disabling it. ( thanks @Mxx for the idea / code contribution! )
- Added CUA Sizer, a tool allowing sizing your CUAs above or below the limitation...