• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
VAMAtmosphere

Plugins + Scripts VAMAtmosphere

Download [161.12 MB]
Ah, then I may have been trying to use it in an unintended way, since I was trying to make an audio source playing music in one room, that had the spatial audio set really low to simulate how it would sound when you are in the middle of a room with many speakers, while letting it get some directional audio from a distance and trigger the audio muffling in the parts of the scene off in a side room.

That is also an interesting approach. That might be an option to add also depending on occlusion value and distance.

One note: the oculus spatialization (when you enable the Spatialize flag) is quite not good to me. You will get better result with stereo bleed by unchecking it.
 
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