This post also includes a beta progress report and a rough roadmap of what is to come. For those that are not currently backing, here is some of what the new tech alpha includes:
- added bedroom environment with model
- added sample full house environment (no model) to show off what HDRP environments can look like
- new model Alexis (morph and textures) from amazing creator RenVR!
- improved skinning system
- motion vectors and TAA (Temporal Anti Aliasing) added
- added more makeup and iris choices for all of the models
- dozens of morphs added
- (limited) all morphs save/load - limit of 1 fixed slot per model
- added sample animations (similar to the 1.X built-in animation) to models
- added smooth physics motion (interpolation) option
- (limited) all poses save/load - limit of 1 fixed set shared between all models
- added root model node to move entire model and controls more easily
- added more control nodes to cover more joints
- added head and eye gaze
- added eyelid automation
- added micro-expressions
- overhauled UI
- fixed UI to work better on more extreme aspect ratios
- indirect lighting improvements: skin now works with light probes, added real-time global illumination support
- added light color picker for more control of lighting
- added spot light angle controls
- added more options to depth-of-field effect
- added up/down movement in VR
- added FPS-style keyboard and mouse navigation (hit Tab to toggle)