Farger submitted a new resource:
Under the Sea - An experiment in underwater simulation
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Under the Sea - An experiment in underwater simulation
This resource includes a starter set of experimental effects designed to simulate the look of being under the surface of the sea.
These effects use a shader that requires a directional light with cast shadows turned on in order to work properly. The method of implementation of these effects results in effects both at the top and the bottom of the CUA. In order to hide the bottom effect, a large ground asset is needed; you know, like the ones yours truly makes.
There are two general...
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