• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Trippy for VAM

Scenes Trippy for VAM

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I do really wish that there was a version of this program that was simply a sandbox for creating interesting experiences. Or imagine this being used in education. The programmability of this for something like, say a virtual car engine or atomic building sandbox is limitless. Is there anything like that, that isn't unity with it's crazy learning curve?
 
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