The Pawg 2

Paid Looks The Pawg 2

s p l i n e VR

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s p l i n e VR submitted a new resource:

The Pawg 2 - 10 Presets and 2 New body sets

Nice little treat for all you booty lovers. I put a default character into this position and sculpted her body to be the ultimate Pawg, keeping her as realistic-''ish'' proportioned as possible. Could of so easily overdone it...well I did a couple of times and went back to a previous save but still.

She is built for this pose so make sure you save as a pose preset. Then when loading in this character anywhere load the pose, its set @ 0,0,0, she looks terrible stood up...

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Damn that ass looks great bent over, but I am sure you know very well that Vam, or the body frame/mesh or whatever, it is built on, absolutely sucks for realistic hips when a model is bent over. You created some amazing hips for this model, but as you say, when they're posed normally it will look weird. I have actually taken to creating a quick slider that adjusts several hip/booty morphs to make them look better when posed bent over. Not sure the solution other than doing that work around. It's one wish i have for Vam2 is that the body physics are more accurate especially with the hips/ass. Anyways, great work as always man.
 
Damn that ass looks great bent over, but I am sure you know very well that Vam, or the body frame/mesh or whatever, it is built on, absolutely sucks for realistic hips when a model is bent over. You created some amazing hips for this model, but as you say, when they're posed normally it will look weird. I have actually taken to creating a quick slider that adjusts several hip/booty morphs to make them look better when posed bent over. Not sure the solution other than doing that work around. It's one wish i have for Vam2 is that the body physics are more accurate especially with the hips/ass. Anyways, great work as always man.
Its my fav part of the body and its the most effected when made bigger. Flex it and shake it plug in has improved these areas massively but if you want that extreme hippy curve it has to be one pose sculpted.
 
Right on, thanks for the tip, I will have to check out the Shake It plugin again, I only gave it a cursory look. (y)
 
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