SVR Office Environment

Scenes SVR Office Environment

s p l i n e VR

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s p l i n e VR submitted a new resource:

SVR Office Environment - var file is too large for the hub

Updated my office environment, Like before no dependencies just built in props and fancy textures.

I had to streamline this, it started to get out of hand again, The PC had induvial fans that all span with ring lights, loads of cabling, PSU plus cables. Under desk lights so on so on. With no people loaded my GPU was getting warm so I stripped it down as I want this to be a functional environment for people.

No big deal, only wasted DAYS of work by deleting parts ?. The spinning fans made...

Read more about this resource...
 
Honestly probably not. The normal maps yes, but the diffuse/spec/gloss could be downgraded to jpeg's that being said, to go through my surface textures folders and change them all from png to jpeg is a monumental amount of ball aching work and I'm dreading doing it. For the next environment, I will build it with jpegs and Norm png's to reduce file size.
 
Thanks for response. Because over 1GB for single room is quite high. Anyway thanks for sharing.
 
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