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Stopper's Cua Clothing Alt

Plugins + Scripts Stopper's Cua Clothing Alt

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Skynet updated Stopper's Cua Clothing Alt with a new update entry:

v5 update - Material adjusting support

-- New Features:
- added material adjusting support, the plugin will fetch all the materials in the loaded CUA Prefab and makes a list to fine tune each one separately (as long as the used shader has parameters named the same in the predefined parameters, like _Color or _SpecColor.. etc)
- grouping feature of duplicate found materials for convenience
- full parameter persistence support, supports saving via clothing plugins, clothing presets and appearance preset

--...

Read the rest of this update entry...
 
Hi, great work on the plugin. I was wondering if it's possible to add a feature to disable / hide parts of the cua like CUA Editor does?
 
Hi, great work on the plugin. I was wondering if it's possible to add a feature to disable / hide parts of the cua like CUA Editor does?
thanks, it is probably possible. maybe for future update i might add it 👍🏼
 
Skynet updated Stopper's Cua Clothing Alt with a new update entry:

update 6

- small update adding few predefined shader parameters for my hair shader used in my looks, allows converting hair color to plain white for a more pronounced hair color variations

note:
- I noticed that both clothing & appearance presets require loading twice for preset parameters to be applied correctly, the first load gets overridden by the defaults and my guess it has something to do with clothing plugin manager and how it restores stuff to plugins. i'll look into this later on see if i...

Read the rest of this update entry...
 
I really like your plugin, especially the ability to edit shader parametr!
But there is a problem when attaching to nipples :rolleyes:
 
I really like your plugin, especially the ability to edit shader parametr!
But there is a problem when attaching to nipples :rolleyes:
the plugin doesn't support morph following parenting that's why, if you want to parent thing to nipples you'd need to use the original stopper plugin and use skin vertex parenting mode (it eats FPS a lot that's why i removed it from my fork)
 
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the plugin doesn't support morph following parenting that's why, if you want to parent thing to nipples you'd need to use the original stopper plugin and use skin vertex parenting mode (it eats FPS a lot that's why i removed it from my fork)
Yes, I understood (morphs are lagging), but same lagg occurs during animation..
*This only happens with nipples, as far as I've been able to find out.
 
Yes, I understood (morphs are lagging), but same lagg occurs during animation..
*This only happens with nipples, as far as I've been able to find out.
it's not about the morph lag, it's just that the plugin copies the bone transforms instead of skin vertex transforms so it doesn't follow skin when morphs are applied. the breathing driver you were using is animating bone morphs that's why the parenting sort of worked but not as good 👍🏼
 
it's not about the morph lag, it's just that the plugin copies the bone transforms instead of skin vertex transforms so it doesn't follow skin when morphs are applied. the breathing driver you were using is animating bone morphs that's why the parenting sort of worked but not as good 👍🏼
I guess I didnt express myself accurately enough: by "animation", I mean a Mocap.
I don't think it your plugin bug. I know that this is a problem of breast-nipples Rig byMeshed... (the nipple lags behind with sudden movements, and with it the asset that is attached to it.)
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I just thought this information might help you make next version of plugin- better
 
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