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Stopper's Cua Clothing Alt

Plugins + Scripts Stopper's Cua Clothing Alt

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Skynet

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Skynet submitted a new resource:

Stopper's CuaClothing - Simplified - Toned down for bone parenting only + small fixes

- Credits to @Stopper & @qdaro for this amazing base plugin code! originally made by stopper, modified by qdaro then simplified by me.
- I simplified the plugin for my specific use case, mainly rigid clothing like footwear and CUA hair assets with physics. both versions from both creators had their quirks in my specific use case, so i decided to optimize it for that.

-- changelog:
- removed hair, clothing and skin connection types
- gizmo move /...

Read more about this resource...
 
So I think I got most of it down. But when I save the clothing from the clothing creator, I have to go edit the .vaj file to readd the lines about MVR and clothing plugin manager.
Then when I load the item, it shows both plugins correctly, but the settings for the CUA clothing isn't saved. a CUA asset hasn't been chosen, and offsets are zero.

I've tried saving a preset in the clothing plugin manager but it's not loaded by default. It all sets up correctly if I load the preset manually.
 
Last edited:
So I think I got most of it down. But when I save the clothing from the clothing creator, I have to go edit the .vaj file to readd the lines about MVR and clothing plugin manager.
Then when I load the item, it shows both plugins correctly, but the settings for the CUA clothing isn't saved. a CUA asset hasn't been chosen, and offsets are zero.

I've tried saving a preset in the clothing plugin manager but it's not loaded by default. It all sets up correctly if I load the preset manually.
that's because you renamed the clothingplugin default save file, when you save the plugins with clothing plugin manager you shouldn't rename the preset because the plugin is programmed to detect a specific naming convention to load it as a default, i.e: "YOURCLOTHINGNAMEHERE.default.clothingplugins". the preset file has to have these exact naming or else it wont know which preset is the default. here's an example a clothing named ''Lara Hair V8''
 

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Skynet updated Stopper's Cua Clothing - simplified with a new update entry:

version 2

- Multiple plugin instances can load their own CUAs in one clothing item, previous version had a bug when only one CUA atom could be loaded in the scene & when using another plugin to load a new one it just overwrote the one that was already loaded by the other plugin instance.
- Added new method to find bones similar to BoneControl Plugin, now plugin can parent things to anus & vagina joints + some extras, Use _JointB to parent sex toys for both genital orifices. as a bonus this joint moves...

Read the rest of this update entry...
 
I may have found a bug not unique to your version (Pretty sure I've seen this error message on Stopper's but I didn't try to figure it out).
If anything in the scene uses the assetbundle the CUA clothing also uses, it times out when the scene is loading. Necessitating a hard reset of VAM.

Code:
CUAClothing enabled.
CUAClothing (plugin#2temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing
CUAClothing (plugin#3temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing
CUAClothing (plugin#4temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing
CUAClothing (plugin#5temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing
CUAClothing (plugin#6temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing
CUAClothing: Attached to bone 'head'.
CUAClothing: Created new CUA atom 'Person#plugin#1_Stopper.CUAClothing'. Set hidden=true.
CUAClothing: Setting CUA loader URL to: OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle
CUAClothing (plugin#2_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#2_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/PAT - Vega/Vega - Cheek Fur.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#3_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#3_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#4_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#4_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#5_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#5_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#6_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#6_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/PAT - Vega/Vega - Cheek Fur.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
Code:
!> CUAClothing: Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle'.
!> CUAClothing (plugin#2_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle'.
!> CUAClothing (plugin#3_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#4_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#5_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#6_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
And VAM gets stuck like this:
1747667530788.png

I've reproduced it in a fresh scene loading just the CUA clothing and saving where it works fine upon reload.
Then I've manually added CUAs using the same assetbundles and assets. Saved and reloaded. And then this error happens.

For the scene I was working on I tried editing the scene .json to remove the atoms unrelated to CUA clothing using the assets, and that made it possible to load into the scene again without errors and hanging.
 
Last edited:
I may have found a bug not unique to your version (Pretty sure I've seen this error message on Stopper's but I didn't try to figure it out).
If anything in the scene uses the assetbundle the CUA clothing also uses, it times out when the scene is loading. Necessitating a hard reset of VAM.

Code:
CUAClothing enabled.
CUAClothing (plugin#2temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing
CUAClothing (plugin#3temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing
CUAClothing (plugin#4temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing
CUAClothing (plugin#5temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing
CUAClothing (plugin#6temp) enabled.
Generated CUA Atom UID: Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing
CUAClothing: Attached to bone 'head'.
CUAClothing: Created new CUA atom 'Person#plugin#1_Stopper.CUAClothing'. Set hidden=true.
CUAClothing: Setting CUA loader URL to: OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle
CUAClothing (plugin#2_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#2_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/PAT - Vega/Vega - Cheek Fur.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#3_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#3_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#4_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#4_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#5_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#5_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAClothing (plugin#6_Stopper.CUAClothing): Disconnected from parent transform.
CUAClothing (plugin#6_Stopper.CUAClothing): Attached to Transform 'head'.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Asset cleared.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to fully load...
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Serializing joints...
CUAManager: Found and stored 0 joints.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#2_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/PAT - Vega/Vega - Cheek Fur.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#3_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#4_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#5_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
CUAManager in atom 'Person#OniEkohvius:VegaCUAHairEars#plugin#6_Stopper.CUAClothing': Timed out waiting for asset 'Assets/Assets/_Collider/Collider Cap.unity' to load under CUA Loader.
Code:
!> CUAClothing: Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle'.
!> CUAClothing (plugin#2_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle'.
!> CUAClothing (plugin#3_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#4_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#5_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
!> CUAClothing (plugin#6_Stopper.CUAClothing): Timed out waiting for asset choices to populate for URL 'OniEkohvius.Vega.2:/Custom/Assets/Ekoh/OniEkohvius - ColCap.assetbundle'.
And VAM gets stuck like this:
View attachment 490245
I've reproduced it in a fresh scene loading just the CUA clothing and saving where it works fine upon reload.
Then I've manually added CUAs using the same assetbundles and assets. Saved and reloaded. And then this error happens.

For the scene I was working on I tried editing the scene .json to remove the atoms unrelated to CUA clothing using the assets, and that made it possible to load into the scene again without errors and hanging.
hmm this is weird bc i'm using the multiple plugin instances method to load multiple CUAs in one clothing and this doesn't happen, send me the clothing item folder with it's .clothingplugins file so i can have a look.
 
hmm this is weird bc i'm using the multiple plugin instances method to load multiple CUAs in one clothing and this doesn't happen, send me the clothing item folder with it's .clothingplugins file so i can have a look.
Well.. Upon preparing for packing I spotted something off. At the end of the .vaj file this stuff had been tagged on automatically. All the edits I had done per the guide was at the beginnings of the file.
I'm thinking it might have to do with using presets in the Clothing Creator.

C#:
....
         "customTexture_DecalTex" : "",
         "simTexture" : "",
         "Diffuse Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "0.8"
         },
         "Specular Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "1"
         },
         "Subsurface Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "1"
         }
      },
      {
         "id" : "OniEkohvius:VegaCUAHairEars",
         "plugins" : {
            "plugin#0" : "Stopper.ClothingPluginManager.7:/Custom/Scripts/Stopper/ClothingPluginManager/ClothingPluginManager.cs",
            "plugin#1" : "Skynet.CUAClothingAlt.1:/Custom/Scripts/Skynet/CUAClothingAlt.cs"
         }
      },
      {
         "id" : "OniEkohvius:VegaCUAHairEars:plugin#0_Stopper.ClothingPluginManager",
         "plugins" : {
            "plugin#0" : "Stopper.ClothingPluginManager.7:/Custom/Scripts/Stopper/ClothingPluginManager/ClothingPluginManager.cs",
            "plugin#1" : "Skynet.CUAClothingAlt.1:/Custom/Scripts/Skynet/CUAClothingAlt.cs"
         },
         "storables" : [
            {
               "id" : "plugin#1_Stopper.CUAClothing",
               "yOffset" : "-1.601999",
               "zOffset" : "0.024",
               "xRotation" : "1",
               "assetName" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
               "Asset" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
               "Parent Bone" : "head",
               "assetUrl" : "OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle"
            }
         ]
      },
      {
         "id" : "plugin#1_Stopper.CUAClothing",
         "enabled" : "true",
         "xOffset" : "0",
         "yOffset" : "-1.601999",
         "zOffset" : "0.024",
         "xRotation" : "1",
         "yRotation" : "0",
         "zRotation" : "0",
         "Scale" : "1",
         "pluginLabel" : "",
         "assetName" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
         "Asset" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
         "Parent Bone" : "head",
         "assetUrl" : "OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle"
      }
   ]
}
This doesn't clue me in on why it would then behave like it did. But removing that, it now works..
This is my annoying ability. Once I reach out I'm able to find my mistake.

I got some issue with BoneControl as well and its posing feature, but I'll do my best to thoroughly test how to recreate the issue before reaching out again.
 
Well.. Upon preparing for packing I spotted something off. At the end of the .vaj file this stuff had been tagged on automatically. All the edits I had done per the guide was at the beginnings of the file.
I'm thinking it might have to do with using presets in the Clothing Creator.

C#:
....
         "customTexture_DecalTex" : "",
         "simTexture" : "",
         "Diffuse Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "0.8"
         },
         "Specular Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "1"
         },
         "Subsurface Color" : {
            "h" : "0",
            "s" : "0",
            "v" : "1"
         }
      },
      {
         "id" : "OniEkohvius:VegaCUAHairEars",
         "plugins" : {
            "plugin#0" : "Stopper.ClothingPluginManager.7:/Custom/Scripts/Stopper/ClothingPluginManager/ClothingPluginManager.cs",
            "plugin#1" : "Skynet.CUAClothingAlt.1:/Custom/Scripts/Skynet/CUAClothingAlt.cs"
         }
      },
      {
         "id" : "OniEkohvius:VegaCUAHairEars:plugin#0_Stopper.ClothingPluginManager",
         "plugins" : {
            "plugin#0" : "Stopper.ClothingPluginManager.7:/Custom/Scripts/Stopper/ClothingPluginManager/ClothingPluginManager.cs",
            "plugin#1" : "Skynet.CUAClothingAlt.1:/Custom/Scripts/Skynet/CUAClothingAlt.cs"
         },
         "storables" : [
            {
               "id" : "plugin#1_Stopper.CUAClothing",
               "yOffset" : "-1.601999",
               "zOffset" : "0.024",
               "xRotation" : "1",
               "assetName" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
               "Asset" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
               "Parent Bone" : "head",
               "assetUrl" : "OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle"
            }
         ]
      },
      {
         "id" : "plugin#1_Stopper.CUAClothing",
         "enabled" : "true",
         "xOffset" : "0",
         "yOffset" : "-1.601999",
         "zOffset" : "0.024",
         "xRotation" : "1",
         "yRotation" : "0",
         "zRotation" : "0",
         "Scale" : "1",
         "pluginLabel" : "",
         "assetName" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
         "Asset" : "Assets/Assets/PAT - Vega/Vega - Hair.unity",
         "Parent Bone" : "head",
         "assetUrl" : "OniEkohvius.Vega.2:/Custom/Assets/Ekoh/Vega - Assets.assetbundle"
      }
   ]
}
This doesn't clue me in on why it would then behave like it did. But removing that, it now works..
This is my annoying ability. Once I reach out I'm able to find my mistake.

I got some issue with BoneControl as well and its posing feature, but I'll do my best to thoroughly test how to recreate the issue before reaching out again.
It's okay feedback is always welcome, unfortunately this is a bug with stopper's clothing plugin manager. you should never open an item that has plugin manager in clothing creator bc this will happen, also it can ruin timeline poses and break a lot of other plugins
 
It's okay feedback is always welcome, unfortunately this is a bug with stopper's clothing plugin manager. you should never open an item that has plugin manager in clothing creator bc this will happen, also it can ruin timeline poses and break a lot of other plugins
Yeah I opened it in Clothing Creator after the item had been created. So that must be it.
 
Yeah I opened it in Clothing Creator after the item had been created. So that must be it.
yep, if you edit it in clothing creator you should always clean up the .vaj file afterwards & re-apply the plugin manager.

I recommend doing the latter with @qdaro clothing plugin Util bc it saves so much time doing so
 
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