Hi All.
I have a scene in which I've added a CustomUnityAsset and unchecked the Collision checkbox on the Physics Object tab for the asset. I've also unchecked the "Physics" checkbox on this same tab just for good measure. However, when I move the atom into contact with a Person I have in the scene, the unity asset collides with the Person and moves the person, as you would expect if Collision checkbox was checked.
The Person's Collision checkbox is checked and must remain checked.
There are many CustomUnityAssets I've added before that don't have this problem, basically all of them. I usually do this exact same thing and the asset moves right through the Person. However for this particular assetbundle (bdsm_furniture.assetbundle by Molmark) there doesn't seem to be a way to turn off the Collisions.
Can anyone help me with this?
Many thanks in advance.
I have a scene in which I've added a CustomUnityAsset and unchecked the Collision checkbox on the Physics Object tab for the asset. I've also unchecked the "Physics" checkbox on this same tab just for good measure. However, when I move the atom into contact with a Person I have in the scene, the unity asset collides with the Person and moves the person, as you would expect if Collision checkbox was checked.
The Person's Collision checkbox is checked and must remain checked.
There are many CustomUnityAssets I've added before that don't have this problem, basically all of them. I usually do this exact same thing and the asset moves right through the Person. However for this particular assetbundle (bdsm_furniture.assetbundle by Molmark) there doesn't seem to be a way to turn off the Collisions.
Can anyone help me with this?
Many thanks in advance.