• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
SimpleRoom

Environments SimpleRoom

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LDR

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Since this is your first attempt, could you give a few pointers? I want to make an attempt, but I have no clue where to start. Most importantly when I'm done creating how to port it to VAM? Did you follow any guides in particular?
 
Since this is your first attempt, could you give a few pointers? I want to make an attempt, but I have no clue where to start. Most importantly when I'm done creating how to port it to VAM? Did you follow any guides in particular?
The 3D models used in this project were either self-created or sourced from reputable online model repositories.
Within Blender, I carried out retopology (to optimize performance), arranged the lighting setup, and baked the textures.
For the import process, I adhered strictly to MacGruber’s official tutorial:
https://hub.virtamate.com/resources/unity-assetbundles-for-vam-1-xx.167/
 
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