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Sim Setter

Plugins + Scripts Sim Setter

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coinstacc

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Aug 26, 2024
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coinstacc submitted a new resource:

Sim Setter - Save and restore a specific clothing sim shape.

>add clothing item
>it freaks out and clips through the model
>make adjustments to pose so it will stop clipping
>make adjustments to morphs so it will stop clipping
>gradually ease everything back to the way it was so clothing sim can adjust with it
>clothing sim is following nicely
>finally get it looking good and proper
>accidentally nudge person atom control
>complete sim explosion, back to square one
>mfw

So yeah. This is a thing that I realized could probably be done when I was...

Read more about this resource...
 
Judging by the description, it may be useful, but it is very hard to understand what I'm selecting; I can't read at all!
1773777127502.png
 
Judging by the description, it may be useful, but it is very hard to understand what I'm selecting; I can't read at all!
View attachment 574794
Yeah, the uid system doesn't play nice with the string chooser menu. I'm poking away at some quick improvements and fixes, so might try to add in some clarity to this; either by making the menu clearer, or having the name of the selected clothing item in a status text box I'm already adding the right half of the ui. You'll still be at the mercy of how the creators named the clothing, though. In the meantime, nothing bad should happen if you just test each one individually.
 
coinstacc updated Sim Setter with a new update entry:

Small QoL update + demo

Some minor updates to the plugin:
- Clothing item is now saved along with vertex locations, where previously you would have to select the clothing item to restore it or be shown an error.
- Text box added to right side of UI showing the name of the clothing item selected, because the full uid path in the menu can be hard to read
- Text box also shows which clothing item is saved, and how many vertices are stored.

I was not able to easily find a way to account for atom scale when saving and...

Read the rest of this update entry...
 
I've been wanting this ability for so long. So this is very exciting. I hope you can expand it into being able to save and set for more than one item at a time, and more than one saved pose.
The way I usually build my scenes is with many poses that I'm snapping to, so I don't think the limitations apply there.
 
Last edited:
I've been wanting this ability for so long. So this is very exciting. I hope you can expand it into being able to save and set for more than one item at a time, and more than one saved pose.
The way I usually build my scenes is with many poses that I'm snapping to, so I don't think the limitations apply there.
Expanding on this, it would be great to be able to build a library of sim presets for a given clothing item, maybe paired with specified poses. Or even just some way to save a preset to load in a different scene. I'm aware this may be the kind of thing that's waaay harder than it sounds.

In any case, great plugin! I've added it to my defaults!

(I leave this comment just as a Vam user, not as a (sometimes) moderator. Please don't give my suggestion any extra consideration because of its source.)
 
Yeah, the uid system doesn't play nice with the string chooser menu. I'm poking away at some quick improvements and fixes, so might try to add in some clarity to this; either by making the menu clearer, or having the name of the selected clothing item in a status text box I'm already adding the right half of the ui. You'll still be at the mercy of how the creators named the clothing, though. In the meantime, nothing bad should happen if you just test each one individually.
I know Meshed solved this issue with texture names by displaying the text in a larger font at the top of the page when the user positions the mouse on top of the tiny text. Not sure if that option is available to plugin makers, though.
 
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