• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Rose

Looks Rose

Download [199.38 MB]

oeshii

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oeshii submitted a new resource:

Rose - New look with custom hair, morphs and textures.

This look contains,
  • New custom hairstyle
  • Custom face and body diffuse textures
  • Detailed specular, gloss and normal map textures.
  • Custom sculpted morphs for an unique shape and look
  • Flower accessory (Custom Unity Asset)
This look is available for download at my Patreon for only $2. You also get access to all of my previous content for that same payment.

Sceenshots below are taken with only default VAM lighting. No ReShade or other post-processing used...

Read more about this resource...
 
I do triple thumbs up the "no reshade" policy.

I like the beautiful shots for a gallery or just artistic purposes, but when it comes to looks and content you will have in realtime in the game, having previews like in the vanilla version is way better to me. Thank you for that :)
 
I do triple thumbs up the "no reshade" policy.

I like the beautiful shots for a gallery or just artistic purposes, but when it comes to looks and content you will have in realtime in the game, having previews like in the vanilla version is way better to me. Thank you for that :)

I absolutely hate to not use any post-processing :D But its a challenge, especially with lighting, to try make things look as good as possible. So i like that part. I havent used ReShade in a week or so while working on the look, but im looking forward to take some screenshots now :D And trying out your new particles, i noticed you put out some really nice looking assets! Thanks!
 
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