Question removing atoms during scene

Toddy

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I have a scene which has a reflective atom (mirror) that I would like to remove at the mid point of the scene. I tried creating trigger in the scene animation. Unfortunately, selecting the receiver atom (mirror), is as far as I got. The receiver and target has me stomped. Not to mention I will need to reset the mirror for the start of the scene.
 
Another way is with triggers that set and reset the Alpha of the target atom. You set up two triggers, either button triggers or sequenced triggers. One that gets set in the beginning of the action makes the atom visible (Alpha = Default). The other makes it disappear by setting Alpha = -1. This works on anything visible that has Alpha, clothes, cum, props, etc. As long as they are atoms or clothes, this should work.
 
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Inside the trigger action, you should be able to select the atom as target, then 'AtomControl', then 'on', and check a true or false signal as you wish.
 
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