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Realistic Foreskin & Erection Simulation

Plugins + Scripts Realistic Foreskin & Erection Simulation

Download [1.06 MB]
Hi!
-Is there any trigger implemented for the "Restore Previous Morph Config" in your plug-ins? No, not yet. If I see your solution, we can discuss how this is best automated. There are several options - load as flaccid and load as erect. The routine for now needs the user to determine which one is adequate.
- My other question is: in your last update, you implemented progressive cock redness, wetness and cum stains, which is amazing, but, are those feeatures automatic, or do we need to set them in any way? These are automatic, they just need to be activated: Redness by loading DecalMaker via my plugin (requires specific textures slot), and wetness by clicking on the tickbox. I did not make these on by default, as they require external contents. If you save a scene with "on", it will remain "on" though after reloading.
- I guess for the redness I's better if we load DecalMaker through your plug-in, am I right? Yes, its necessary (see above, texture slot). My DecalMaker tickbox loads a defined preset with specific textures slots. One of them is for the redness effect.
Hope this makes it easier to understand - and please share you AF appearance swapping routine, if you found a way to easier loading of custom presets!
Hi again, @RunRudolf ... My solution is still far from being perfect, since it implies disabling and re-enabling AF plug-in after loading an appearance preset, therefore causing your ControlCenter plugin to need being reloaded also by trigger, in order to prevent error logs. It also gets crazy, causing all kind of mismatch in skin textures and colors, who knows why... maybe cause all is triggered at oncee, or cause I need to load skin pesets as well...
The best solution, if @Stopper (pleeease, pleeease:cry:) would be so kind to add "Load Preset" and "Reload Skin" triggers in AF plug-in., so your Erection and Foreskin plug-in would never be negatively affected (or I hope so).
Regarding the "Restore Previous Morph Config" trigger I requested, I saw you already have have triggers for "as erect" and "as flaccid", but within your plugin,"as erect" is ticked by default, which I think is good, since the most reasonable way to morph male genitalia is in erect state... Dunno... Maybe change the triggers you already have to "restore morphs as erect" & "restore morphs as flacid"? You're the genious here, so I'm sure you'll find the better way. Thanks again, your work here is invaluable!
 
Hi again, @RunRudolf ... My solution is still far from being perfect, since it implies disabling and re-enabling AF plug-in after loading an appearance preset, therefore causing your ControlCenter plugin to need being reloaded also by trigger, in order to prevent error logs. It also gets crazy, causing all kind of mismatch in skin textures and colors, who knows why... maybe cause all is triggered at oncee, or cause I need to load skin pesets as well...
The best solution, if @Stopper (pleeease, pleeease:cry:) would be so kind to add "Load Preset" and "Reload Skin" triggers in AF plug-in., so your Erection and Foreskin plug-in would never be negatively affected (or I hope so).
Regarding the "Restore Previous Morph Config" trigger I requested, I saw you already have have triggers for "as erect" and "as flaccid", but within your plugin,"as erect" is ticked by default, which I think is good, since the most reasonable way to morph male genitalia is in erect state... Dunno... Maybe change the triggers you already have to "restore morphs as erect" & "restore morphs as flacid"? You're the genious here, so I'm sure you'll find the better way. Thanks again, your work here is invaluable!
I am considering to have the load previous morphs as erect as the default anyways. That would solve this issue.

Regarding the AF preset loading:
- We could add these triggers to the altfuta plugin and release a fork of it. Its CC-BY. Dont like this solution, but if the developer is not available... Is Stopper no longer present/active?
- I already do timed, sequential loading of presets etc. in my plugin by code, and also reloading of the AF and my own plugin by code. We have the tools, thats not a major problem. But if you have "crazy texture mismatches", that sounds like an issue. We would have to test whether this can be solved by timing and reloading.
- Your solution also needs manual selecting of at least an appearance preset file plus an alt futa preset file? What is the advantage then? Is it about switching the appearance for altfuta? Please document the steps and what you want to achieve in detail, that would help a lot.
 
I am considering to have the load previous morphs as erect as the default anyways. That would solve this issue.

Regarding the AF preset loading:
- We could add these triggers to the altfuta plugin and release a fork of it. Its CC-BY. Dont like this solution, but if the developer is not available... Is Stopper no longer present/active?
- I already do timed, sequential loading of presets etc. in my plugin by code, and also reloading of the AF and my own plugin by code. We have the tools, thats not a major problem. But if you have "crazy texture mismatches", that sounds like an issue. We would have to test whether this can be solved by timing and reloading.
- Your solution also needs manual selecting of at least an appearance preset file plus an alt futa preset file? What is the advantage then? Is it about switching the appearance for altfuta? Please document the steps and what you want to achieve in detail, that would help a lot.
Yeah, loading previous moph config "as erect" would be the most reasonable choice... like, who's morphing a character's genitalia while flaccid? Doesn't make much sense...
I saw Stopper's last status update, apparently is only around here from time to time. I already wrote on the AF plug-in requesting those two triggers which I think would enable swapping AF appearances at a stroke. And yep, I think timed, sequential loading could solve the mismatch issue on skin textures and colors. I still gonna test with loading skin presets right after loading appearance presets, and also gonna test the triggers included in AF plug-in for loading with path the difuse, specular, normal maps and decals, it's tedious, but might work, and then I'll upload a video or "guide?":rolleyes:... As I said earlier, what I think would be nice is to prevent the window prompt for picking custom skins and penis textures in your plug-in, if you want, for isntance, to swap the AF appearance of a character while you are running a scene. Thanks once more, @RunRudolf!
 
Yeah, loading previous moph config "as erect" would be the most reasonable choice... like, who's morphing a character's genitalia while flaccid? Doesn't make much sense...
No, I meant that this mode will be the new default when loading (or reloading) my plugins in the next update. This will try to keep the morphs of the character before adding my plugins. Currently default morph values are loaded.
I saw Stopper's last status update, apparently is only around here from time to time. I already wrote on the AF plug-in requesting those two triggers which I think would enable swapping AF appearances at a stroke.
Maybe better directly ask him/her in the conversations section?
I still gonna test with loading skin presets right after loading appearance presets, and also gonna test the triggers included in AF plug-in for loading with path the difuse, specular, normal maps and decals, it's tedious, but might work, and then I'll upload a video or "guide?
In my experience, the AF plugin is quite picky about what works, and the missing 'Reload Skin' trigger prevents the running plugin from sorting things out.
what I think would be nice is to prevent the window prompt for picking custom skins and penis textures in your plug-in, if you want, for isntance, to swap the AF appearance of a character while you are running a scene
Still don't see much of a difference between your idea and my process. Instead of selecting a custom skin preset plus a penis texture as in my case, your routine will ask you for an appearance preset file plus an AF preset file. That also makes two popups?

One thing I coud imagine to implement in my plugins would be the option to first switch to another (female) appearance, and then re-applying the AF plugin with a selected skin preset automatically. Like having two dropdowns, one for the new appearance, and one for the new skin preset. Would that be what you are looking for?
(BTW: This can be done now already: Just load a new appearance preset, then select your desired skin preset, and voila, your new appearance is an altfuta.)
 
No, I meant that this mode will be the new default when loading (or reloading) my plugins in the next update. This will try to keep the morphs of the character before adding my plugins. Currently default morph values are loaded.

Maybe better directly ask him/her in the conversations section?

In my experience, the AF plugin is quite picky about what works, and the missing 'Reload Skin' trigger prevents the running plugin from sorting things out.

Still don't see much of a difference between your idea and my process. Instead of selecting a custom skin preset plus a penis texture as in my case, your routine will ask you for an appearance preset file plus an AF preset file. That also makes two popups?

One thing I coud imagine to implement in my plugins would be the option to first switch to another (female) appearance, and then re-applying the AF plugin with a selected skin preset automatically. Like having two dropdowns, one for the new appearance, and one for the new skin preset. Would that be what you are looking for?
(BTW: This can be done now already: Just load a new appearance preset, then select your desired skin preset, and voila, your new appearance is an altfuta.)
No, I don't have popups, which are what I'm trying to prevent... It's all made with these triggers within an UIButton's actions:
"Person Bla Bla Bla / Alft Futa Plugin" > Enabled > False
"Person Bla Bla Bla / load appearance preset with path" (here I set one of my AF appearances)
"Person Bla Bla Bla / load skin preset with path" (here I set one of my AF skin presets, the VAM native, not the AF plugin ones, cause that's what I asked Stopper to do)
"Person Bla Bla Bla / Alft Futa Plugin" > Enabled > True
(After this I think I should add some AF plug-in triggers for loading with path the difuse, specular, normal etc...
"Empty Whatever / VamEsentials.PluginReloader > Reload Plugin (to reload your ControlCenter plug-in on my character, and make it work again).
Each UIButton in scene has its corresponding appearance/skin preset trigger. But since it all happens at once, with no delay between triggers, I think VAM gets all messed up with skins...:oops: I'll upload a video after some more tests...
Definitely the problem is related with timing, cause if I click twice a button to trigger all that stuff above, the body and genitalia skins match again.
 
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