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REALFEEL
I have the demo version of things, and trying any of the positions can cause the models to make sounds, but they never actually move from their starting positions. I was wondering if I was doing something wrong, or if that was intended for the non-paid for version.
 
Hi, I gave it another shot to see if performance improved after I upgraded my hardware. Sadly, I ran into new issues with this version.

On scene load, there are a couple of errors being logged. The ones in red show up in the in-game log, the rest is from unity's extended log.


What's worse though, is that the scene hangs/crashes vam when it's unloaded before loading a new scene. Here's the extended log. Please note the elapsed time between log entries. I tested this on a clean installation of vam.


As you might expect, while this is going on vam is unresponsive.
View attachment 452560


Hello I am so sorry you have this problems. I was testing a demo and full version on clean instaled newest VaM version today.
Here are my steps what I did (other people have no issues there :/)

1) I copied VaM Updater.Exe to a totally new folder
2) I instaled newest version via updater
3) I activated Key
4) I pushed U in the menu (I didnt started scene) and then Rescan packages, then I opened Packages and Downloaded all dependencies
5) Then I clicked Scene Browser and Opened RealFeel Scene

Did you do it same way ?
 
Hello I am so sorry you have this problems. I was testing a demo and full version on clean instaled newest VaM version today.
Here are my steps what I did (other people have no issues there :/)

1) I copied VaM Updater.Exe to a totally new folder
2) I instaled newest version via updater
3) I activated Key
4) I pushed U in the menu (I didnt started scene) and then Rescan packages, then I opened Packages and Downloaded all dependencies
5) Then I clicked Scene Browser and Opened RealFeel Scene

Did you do it same way ?
Yes, that's what I did. Did you try
6) Wait for the scene to load completely
7) Load any other scene (or the same one again)



I attached a very simple session plugin, which I used to generate the log file from my previous post.
 

Attachments

  • TBD.LogToFile.cs
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Htx for your video.
1) That two missing morphs BJD kiss and that second one is able to download in discord FPS boost and manuals Room, there are files.
2) About Logic Bricks error I really dont know how to help you, I was testing it today and this problem didnt show, even to other people.

I think you even tryed save and load scene how error advice.
If this dont help, I would try this steps:
delete Logic Bricks and Trucino.Logic Brick SequenceChoice Both ways dependencies
Then I manualy go to HUB and I would find them and download.
Then clear cache
Turn off the game
Start game and Load scene.
 
The missing morphs are from the package AnalogueBob.BJ_Deluxe. Your scene just doesn't list it as a dependency. This can happen if the only reference to a morph is in timeline. VaM doesn't pick up on these when you build your var. To avoid this, simply set one of the morphs from this package to a small value on scene load or include any pose preset file in your var that uses one of the morphs. That way, the package builder detects the dependency.

Looking at your modified sequence choice code, the error shouldn't affect anything. I don't think the plugin is needed, though. You can achieve the same functionality with MacGruber.LogicBricks StateMachine. Just set e.g. ChoiceA to go to the next state and ChoiceB to go to the previous.

There was no cache involved in my recording. It was the very first time this installation of vam opened any scene and the cache was disabled, anyway.

The real issue is that vam freezes when you unload the scene. There seems to be something iffy about your assets.
If you cannot reproduce the behaviour, maybe it has something to do with my hardware configuration. I'm currently using a full AMD build with a 9800x3d and 7900xt. I don't know much about how assets work but they appear to include shader code, which is why the gpu brand and driver might have something to do with it.
 
hey is there anyway i can change poses without it effecting my male/futa i imported? it keeps removing his horns/clothng/etc
 
Hi, thanks for your reply. About missing morhps,
hey is there anyway i can change poses without it effecting my male/futa i imported? it keeps removing his horns/clothng/etc
Hi, yeah but you need to do it yourself edit in scene (If you are creator)
Reason why male/futa person is changing clothes at start of every mocap is that there are 2 types of mocaps (sexual and non sexual mocaps)
I set there auto wearing and unwearing. For Idle non sexual mocaps I call custom pressets with some basic cloathes for him only. When you click any pussy/anal mocap, I do the same, I call cloathes presset with no cloathes. You can for now disable it or change it. Just change cloath presset Load values in the buttons Micah Naked and Micah cloathed.

I just now do new update, but In future updates I will recreate all buttons on the wall next to TV, there will be even this settings as an option.
 
The missing morphs are from the package AnalogueBob.BJ_Deluxe. Your scene just doesn't list it as a dependency. This can happen if the only reference to a morph is in timeline. VaM doesn't pick up on these when you build your var. To avoid this, simply set one of the morphs from this package to a small value on scene load or include any pose preset file in your var that uses one of the morphs. That way, the package builder detects the dependency.

Looking at your modified sequence choice code, the error shouldn't affect anything. I don't think the plugin is needed, though. You can achieve the same functionality with MacGruber.LogicBricks StateMachine. Just set e.g. ChoiceA to go to the next state and ChoiceB to go to the previous.

There was no cache involved in my recording. It was the very first time this installation of vam opened any scene and the cache was disabled, anyway.

The real issue is that vam freezes when you unload the scene. There seems to be something iffy about your assets.
If you cannot reproduce the behaviour, maybe it has something to do with my hardware configuration. I'm currently using a full AMD build with a 9800x3d and 7900xt. I don't know much about how assets work but they appear to include shader code, which is why the gpu brand and driver might have something to do with it.
Hi thanks for all fedbacks, I know about some of them and still I decided acording to community do it like this way. But about most important thing (game crashing) I have to admit my scene is crashing too (or it is freezes) When I load the game first time its ok, when I load a same scene to reaload it, it freez.

I am worried it is because of huge scene with millions of rows now. Important is all people can load it to play it. If they need to reload a game they need do Hard reset first.
 
Hi thanks for all fedbacks, I know about some of them and still I decided acording to community do it like this way. But about most important thing (game crashing) I have to admit my scene is crashing too (or it is freezes) When I load the game first time its ok, when I load a same scene to reaload it, it freez.

I am worried it is because of huge scene with millions of rows now. Important is all people can load it to play it. If they need to reload a game they need do Hard reset first.
The game freezes while unloading your assets. You could try them individually to see if it's due to the sheer amount/size or if some have issues.
Take a look at these timestamps. The first five bundles unload relatively quickly but after that something's wrong.
Code:
12:09:38 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/tantra-chair.assetbundle
12:09:38 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/gauc-pillow-big.assetbundle
12:09:39 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/pillows.assetbundle
12:09:40 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/doors.assetbundle
12:09:40 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/bar-chair.assetbundle
12:09:40 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/denver_night.assetbundle
12:10:03 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/home2024 demo5.assetbundle
12:10:24 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/portable-light.assetbundle
12:11:15 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/doors-bathroom.assetbundle
12:19:04 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/showerwaudio.assetbundle
12:35:58 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/doors-lodzie.assetbundle
12:37:23 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/lodzie-stolek.assetbundle
12:37:57 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/lodzie-zidlicka.assetbundle
12:38:15 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/obyvak-ovladac.assetbundle
12:38:32 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/obyvak-kniha.assetbundle
12:38:50 PM [Log] Unloading unused asset bundle Trucino.REALFEEL_Demo.9:/Custom/Assets/MYHOME/HOME 2023/obyvak-joystick.assetbundle
 
This thing crashed the hell out of my PC. I have never had that happen. Was excited to try it. Maybe you could separate scenes or remove some things. I don't know.
 
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