Hey, guys. Quick question - hopefully I can explain this. I'm creating a scene that involves a ring, or hoop. Occasionally my model will enter it (think hula hoop, but not quite). I'm having a problem with clashing colliders. I can't disable collisions on the entire hoop when she enters it - I need the edge to collide with her. How do I set the edge of the hoop for collisions, but not the circle itself. Tried multiple ways in Unity - and it's likely simple, but darned if I can figure it out. Thanks for any help you can give!
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