PoseSaver Extended by Mo84

Plugins + Scripts PoseSaver Extended by Mo84

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Hi everyone,
VR Support - Work in Progress
I'm working on VR support for fade transitions and subtitles. It should:
  • Auto-detect VR mode and switch rendering accordingly
  • Use WorldSpace canvas attached to camera for VR
  • Scale font sizes appropriately for VR (5x multiplier)
  • Keep desktop mode working as before
I can't test VR right now, so I need help from someone who can test it. If you're willing to beta test, please message me. I'll fix any issues you find.
 
Hi! Great Plugin, i love it!

i have a question regarding the setting in the Camera Tab "**Auto-Apply:** Automatically move camera when pose loads".
I have disabled it because i would like to trigger the camera a few seconds after i have loaded the pose.
unfortunately it seems i cant find a way to trigger the camera loading action. There is nothing like this among the plugin triggers.
the only trigger action that could be it is "go to view" but this does not have any sub settings. See screenshot bellow.
i have set up several poses and every pose has at least one camera checkpoint/view.
1771943748187.png
 
also about the camera mode, an "automatically save a camera when creating a new pose" would be great.
And an option to define what is default.
 
Hi! Great Plugin, i love it!

i have a question regarding the setting in the Camera Tab "**Auto-Apply:** Automatically move camera when pose loads".
I have disabled it because i would like to trigger the camera a few seconds after i have loaded the pose.
unfortunately it seems i cant find a way to trigger the camera loading action. There is nothing like this among the plugin triggers.
the only trigger action that could be it is "go to view" but this does not have any sub settings. See screenshot bellow.
i have set up several poses and every pose has at least one camera checkpoint/view.
View attachment 569106
Hello and thank you for your support. The 'go to view' button works on the selected pose, but you're right, it doesn't work when the 'apply camera...' toggle is off. I will fix that.
 
also about the camera mode, an "automatically save a camera when creating a new pose" would be great.
And an option to define what is default.
I'll take a look at it, but I can't promise anything :)

EDIT: this overcomplicate things, use keybind, its even in defaults...
 
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Mo84 updated PoseSaver Extended by Mo84 with a new update entry:

PoseSaver Extended - Update 5

PoseSaver Extended - Update 5

Update with camera fix, new Save character pose option, VR support, and UI improvements.

📷 Go to View Fix​

  • Fixed: "Go to View" button in Camera tab now works even when "Apply camera when pose loads" is turned off
  • Before: Toggle off = Go to View did nothing
  • After: Go to View always applies camera when clicked or called...

Read the rest of this update entry...
 
I think I found a bug:
when using the keybind to save a pose, the screenshot is not saved and the pose is therefore inacessible. a grey square apprear if we recapture, and need to recapture again to finally take the screenshot correctly

what would be cool also is that when saving a new pose, it would jump to that pose, so if we recapture, we dont erase the one we where on
 
Does this occur all the time or occasionally and when? Im using ctrl+s and ctrl+r defaults and its working fine.
Both keybind and UI button use the same save+screenshot flow, so this is likely a timing/callback issue around screenshot creation. Could you test both UI “Save New Pose” and keybind, and confirm whether the screenshot overlay appears in either case?
To-do list updated with your suggestion!
 
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Does this occur all the time or occasionally and when? Im using ctrl+s and ctrl+r defaults and its working fine.
Both keybind and UI button use the same save+screenshot flow, so this is likely a timing/callback issue around screenshot creation. Could you test both UI “Save New Pose” and keybind, and confirm whether the screenshot overlay appears in either case?
To-do list updated with your suggestion!
Oh yes you're right, it was a race condition with vamessentials recovery tool that also had a keybind mapped to ctrl+S, it's all good.
RESOLVED

thanks for the addition to move to the new pose, it will save me some rage time :)
 
Hi, is it possible to change dress from a scene to another one? I can't do it...
Thank you
 
Hi, is it possible to change dress from a scene to another one? I can't do it...
Thank you
try this plugin, it does axactly what you're looking for
 
great plugin!!!

Is there a way to get the triggers to fire during the 'pitch black' portion of the fade transition? That way the 'action' (thrusters/timeline) is still ongoing through the fade out, and inversely, already going as it fades in. As it is now, the thrusters stop before the fade out and don't start until the fade in is complete. Firing the triggers during 'pitch black' would make this plugin OMEGA LEVEL and provide truly seamless transitions! I know it's been out for a while but I hope you would consider it. Thanks for the great plugin!!
 
great plugin!!!

Is there a way to get the triggers to fire during the 'pitch black' portion of the fade transition? That way the 'action' (thrusters/timeline) is still ongoing through the fade out, and inversely, already going as it fades in. As it is now, the thrusters stop before the fade out and don't start until the fade in is complete. Firing the triggers during 'pitch black' would make this plugin OMEGA LEVEL and provide truly seamless transitions! I know it's been out for a while but I hope you would consider it. Thanks for the great plugin!!
you could add a delay with logic bricks?
 
Got an issue with loading poses via triggers.
If I try to load the same pose through triggers using timeline or uibuttons twice it won't work.

Eg. load pose 1 via trigger in uibutton, it works the first time, trying to load pose 1 again with a trigger doesn't work, I have to load another pose through a trigger before pose 1 works again.

The scene pictures on the top right work, but I'd love if the triggers worked as well!

This posesaver is the superior version I think, so I hope you can take a look at this.
 
Got an issue with loading poses via triggers.
If I try to load the same pose through triggers using timeline or uibuttons twice it won't work.

Eg. load pose 1 via trigger in uibutton, it works the first time, trying to load pose 1 again with a trigger doesn't work, I have to load another pose through a trigger before pose 1 works again.

The scene pictures on the top right work, but I'd love if the triggers worked as well!

This posesaver is the superior version I think, so I hope you can take a look at this.
yep to load a pose you need to trigger two load pose, first one must be different from the one you're in, second one will be the one you want.
so if you want to trigger load pose 6, create a trigger and do load pose 1, then duplicate and the second one do load pose 6.
and Yes it's annoying, hopefully Auhor will be back and fix that.
previous and next works as expected.
 
I'm back. Thank you all for your support and your feedback.

My to-do list is updated, here's what's on it:

  • Save New Pose — jumps to the new pose so you can recapture without losing your place
  • Same-pose trigger bug — looking into the workaround, will get it sorted
  • Pitch Black triggers — on the list
I'll work through these as soon as I can. In the meantime feel free to suggest anything new you'd like to see — ideas, requests, whatever you got.
 
I'm back. Thank you all for your support and your feedback.

My to-do list is updated, here's what's on it:

  • Save New Pose — jumps to the new pose so you can recapture without losing your place
  • Same-pose trigger bug — looking into the workaround, will get it sorted
  • Pitch Black triggers — on the list
I'll work through these as soon as I can. In the meantime feel free to suggest anything new you'd like to see — ideas, requests, whatever you got.
Having used your plugin extensively these past few months, there's only one big issue I had aside from the pose trigger bug.
  • Thumbnails:
    On scenes with several poses, spamming an arrow above the thumbnails to quickly move the scene selection may lead to a crash.
    • In light of this issue, I would like to suggest a << and >> arrow to go to the beginning and end of the thumbnails.
    • For load pose triggers purposes, it would be great to have an optional small number with the pose # on the thumbnails for quickly assessing what pose you want to load without having to open the plugin's options or manually counting.
  • I would also like to suggest adding a way to rename poses if it doesn't exist (Sorry if I missed that option).
    • Moving or deleting a pose led to some confusion on my end, resulting in misnamed poses "e.g. Pose_23 (21/29)" or several poses numbered the same. Took me a moment to pay attention to the number in the parentheses.
That's pretty much it, nothing too important tbh and very easy to live without, just some QoL, if you find the time to do it.
Thanks in advance!
 
Alright, Update 6 is coming along. Here's what's done so far:


  • Save New Pose — now jumps to the new pose so you can recapture without losing your place
  • Same-pose trigger bug — fixed. Chooser resets after every load so triggers always fire.
  • Pitch Black triggers — I'm testing this one. Moved timed triggers to fire during the blackout so animations/timelines/thrusters are already running when the scene fades in. It works, but I'm worried it might mess up old saves where people already calculated their timing based on the current system.
  • Thumbnails — added << and >> buttons to jump to first/last page, plus a small pose number overlay on each thumbnail so you know what you're selecting without opening the plugin. Also fixed the resolution bug where thumbnails would move on different screen sizes.
  • Keybinds — added the missing ← Back to Main button
  • Camera — default transition is now 0s instead of 1s
  • onLoadTrigger — now works with pose 1 on scene start
I'm not 100% sure what to do about the pitch black timing change. Current system starts all timers after fade-in, which keeps things predictable. Moving them earlier is smoother for transitions but breaks old saves. If you have an opinion, let me know.


Open to suggestions and new feature ideas as always.
 
One suggestion: an option to save empty atoms positions as we can do for CUA and lights.
I'm using them for embody, spawn points, CUA spawner, UI placement, there is a lot of usage were a per pose position would be great.

Also, I'm not sure if the light, CUA, morphs toggle is global or per pose, but per pose would be cool in order to optimize the file size if we need for instance to save morphs only on certain poses
 
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Alright, Update 6 is coming along. Here's what's done so far:


  • Save New Pose — now jumps to the new pose so you can recapture without losing your place
  • Same-pose trigger bug — fixed. Chooser resets after every load so triggers always fire.
  • Pitch Black triggers — I'm testing this one. Moved timed triggers to fire during the blackout so animations/timelines/thrusters are already running when the scene fades in. It works, but I'm worried it might mess up old saves where people already calculated their timing based on the current system.
  • Thumbnails — added << and >> buttons to jump to first/last page, plus a small pose number overlay on each thumbnail so you know what you're selecting without opening the plugin. Also fixed the resolution bug where thumbnails would move on different screen sizes.
  • Keybinds — added the missing ← Back to Main button
  • Camera — default transition is now 0s instead of 1s
  • onLoadTrigger — now works with pose 1 on scene start
I'm not 100% sure what to do about the pitch black timing change. Current system starts all timers after fade-in, which keeps things predictable. Moving them earlier is smoother for transitions but breaks old saves. If you have an opinion, let me know.


Open to suggestions and new feature ideas as always.
can there be an option built in for selecting when the triggers fire? default/blackout...so as to not break old saves.
 
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