physics based posing buttons, now with key in for timeline

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ParticlePinnacle

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ParticlePinnacle submitted a new resource:

physics based posing buttons, now with key in for timeline - physics based animation

Just a new version, I figured how to sloppily key in the current position of nodes... So no more searching for advanced-> key in all active controllers

I also use toes instead of feet now, way more natural

-Note the key in method occasionally bugs out, the method being used is Savetostore1 => restorefromstore1, that's being done for all the nodes I typically animate.

Video is me animating a few steps in just under 3 mins... but it honestly takes less time if you're not doing a tutorial...

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