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VaM 1.x Optimizing VaM to reduce loading times

Threads regarding the original VaM 1.x

junkyxm

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Is it possible to reduce loading times for loading VaM? Or at least a definitive thread covering this topic?

It seems to get slower whenever you download more assets into your addons folder, as opposed to a clean install. My assets are organized by folders/creators, which sounded like it may have been

I have a relatively good box with a high-end threadripper, 512gb ram + 4090 card.

Thanks in advance
 
You don't optimize something that can't be optimized sadly :/
Organization does not matter for framerate or loading times. Which btw, is not recommended (if you're talking about sub folders in AddonPackages) as it induces having to deal with duplicates and updates manually. (this is a note for other people who might think this is a good idea).

On top of that, scenes loading a shit ton of dependencies containing massive textures or assets can't be optimized further. If a creator decides to load 4gigs of data for a scene, you can't do much about it.

Also, I don't know what you're doing with 512gigs of RAM, as there are probably only like 2 or 3 models of mobo available that handles that amount of memory that appeared in 2025, but beyond the fact that it's not useful unless if you'd work for a secret NASA computation whatever thingy... more ram will not make things load faster :p

So, all and all, the only "optimization" you can do if you're a hoarder, is just have several builds of VAM.
VAM has never been built to scale to the point of ridiculousness we saw in discussions on Discord (like some people having 2TB of var files). The only alternative is to split builds.
 
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