NodeAlign

Plugins NodeAlign

JayJayWon

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JayJayWon submitted a new resource:

NodeAlign - Alignment of atoms to body parts (controllers or rigidbodies)

NodelAlign simply allows the atom to which it is attached to be aligned in position and rotation to a person node (Rigidbodies and FreeControllers) and optionally for that alignment to be maintained.

Usage:

1) Load plugin to Atom you wish to align
2) Select a person from the scene
3) Select a node from that person
4) Press Execute
5) Click Hold Alignment to have the alignment permanently applied

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Read more about this resource...
 
Why is this limited to Person atoms? This could be very usefull to switch atoms positions with triggers...
 
Yea I wish there was a version for general purpose Atoms. Is it possible to comment out parts and make minor tweaks to the script to allow for all other Atoms? I tried and failed. I'm still not versed in C# sharp nor unity/ VaM classes. I was able to change the Atom selection from "Person" to "Empty" but it threw compile errors pertaining to "orifice selection." I tried to comment-out those sections - still not working... If it's not 100% perfect, it won't compile...
 
NodeAlign on any atom type (other than the perfomance heavy person atom) is going to be a life-saver in many scenes. I support the request.
 
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