• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

New quick model generator

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If you can get it into DAZ you can get into VAM.
 
One thing to note is that if some service offers things like avatars that are 'game ready' they may be targeting a newer version of Unity than Vam supports. Vam is stuck on a rather old version. This may not matter if this can integrate with Daz Studio. My workflow goes through Daz. The subscription model from Avatarsdk seems horrendously expensive for hobbyists. I've been using Headshop in Daz, but if it ever goes on sale, I might switch to Face Transfer, which AvatarSDK uses. The results with Headshop are mixed. In any case, you still have to use a flow where you create a model in Daz for Genesis8, then transfer it to G2.
 
I found a site that lets you generate a fully rigged 3d model from a photograph. I am not sure of the workflow required to get that all the way into VAM, but it could be a good starting point for some.
Avatar SDK MetaPerson | Realistic 3D Avatars Technology
Hey, I also found similar website for generating 3d avatar, but still not sure how to use it and how to get it into VAM. I've reached out to support and awaiting their detailed answer. Will let you know when I get more info !
 
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