ElLinceOscuro
New member
Hi, I'm trying to Export a model and do a little own my own touch up and customization but I'm having a hard time with the MTL.
I have followed the instructions of a few posts here but cant seem to get/find the answer I need, or figure out where im going wrong.
I "Export as OBJ and MTL" but when i load the OBJ file in Blender the mtl file seems to be corrupt or blender cant read it because the Materials are all pink. I've gone into the obj on notepad and replaced "usemtl" with "g" on all instances in the file and before importing "Split by Group" and "Split by Object" which makes subgroups, but the MTL file loads as all grey instead of pink. Is there a way to get the textures from the actual model that are on it or am i missing a step?
I have followed the instructions of a few posts here but cant seem to get/find the answer I need, or figure out where im going wrong.
I "Export as OBJ and MTL" but when i load the OBJ file in Blender the mtl file seems to be corrupt or blender cant read it because the Materials are all pink. I've gone into the obj on notepad and replaced "usemtl" with "g" on all instances in the file and before importing "Split by Group" and "Split by Object" which makes subgroups, but the MTL file loads as all grey instead of pink. Is there a way to get the textures from the actual model that are on it or am i missing a step?