Datel updated Mouse Control Overhaul with a new update entry:
Custom SelectFromSceneMode and small fixes
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Custom SelectFromSceneMode and small fixes
Added custom implementation for methods like "Select...FromScene":
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- Replaced standard button callbacks with custom ones.
- Selectors of PhysicsObjects are not GameObject, just lists in code and overlay Draw.
- PhysicsObject's sphere selector is following RigidBody's position, default spheres don't.
- Unfortunately can't modify PossesAndAlignHead because it is calling method HeadPossess, which is private.
- Deselect hotkey cancels SelectFromSceneMode.
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