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Morpheus

Plugins + Scripts Morpheus

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lulu_c137

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lulu_c137 submitted a new resource:

Morpheus - Hover a spot on a Person to instantly list the morphs that move it - lock, filter, drag to morph.

Stop scrolling through thousands of morphs. Just move your mouse over any spot on your character, and Morpheus instantly shows every morph that can change that spot - then lock the list, filter it, and drag the sliders to shape the face or body, all right on the character.
Want to change something? Point at it. The morphs you need are already there.

What it...

Read more about this resource...
 
It's a good plugin, but the grid is a bit of a nuisance. Could you please add an option to turn off the grid or just show the perimeter? The grid makes it hard to see what's changing. Thank you.
 
Very good work, but it shows morphs from Built-in category only ?
It's does not index from Custom\Local.
Local morphs shows only which already active at look.
This is bug or some technical restriction ?
 
It's a good plugin, but the grid is a bit of a nuisance. Could you please add an option to turn off the grid or just show the perimeter? The grid makes it hard to see what's changing. Thank you.
I'll consider adding this in the next version.
 
Really good and useful plugin. It works faster than default one. Would be nice to have someting like this as default behavior.
Also, this plugin helps to check that some morphs are non symmetrical.

Maybe would be better to hide colorful wireframe when dragging the slider to see changes?
Found that the "Copy Uid" action only copies the name, while by default the full path to the morph is copied.

Does it use global cache of vertices for all morphs to reuse it for few characters?
Does it use morphs from different gender?
 
Very good work, but it shows morphs from Built-in category only ?
It's does not index from Custom\Local.
Local morphs shows only which already active at look.
This is bug or some technical restriction ?
Very good work, but it shows morphs from Built-in category only ?
It's does not index from Custom\Local.
Local morphs shows only which already active at look.
This is bug or some technical restriction ?
It includes all the morphs. If you don't see the one you're looking for, try increasing the 'Max Result' setting, since it sorts them by relevance.
 
Really good and useful plugin. It works faster than default one. Would be nice to have someting like this as default behavior.
Also, this plugin helps to check that some morphs are non symmetrical.

Maybe would be better to hide colorful wireframe when dragging the slider to see changes?
Found that the "Copy Uid" action only copies the name, while by default the full path to the morph is copied.

Does it use global cache of vertices for all morphs to reuse it for few characters?
Does it use morphs from different gender?
The range preview display will be improved in the next update. For now, the 'Copy UID' feature works exactly the same as VaM's native function.
 
lulu_c137 updated Morpheus with a new update entry:

Bug Fixes and Improvements

Morpheus v2 Changelog​

Range preview improvements

  • Three new tunables in Settings: Breathe Speed (preview wireframe pulse rate), Max Opacity (peak opacity while hovering), and Adjust Opacity (opacity at the moment you drag a slider — dim it independently, or set 0 to hide the preview while adjusting so it won't block your view)
  • Setting Max Opacity to 0 fully disables the range preview
Inactive custom morphs are...

Read the rest of this update entry...
 
This plugin completely changes the way you create and edit characters. It's just amazing! Please add support for VR mode so we can use controllers comfortably instead of having to rely on the keyboard.
 
  • Index build temporarily loads inactive custom morphs (package / local) so they can be searched and previewed in hover and drag-select modes too (previously only active morphs were covered)
TY now works for all morphs (y)
Damn, this thing really helps to open for yourself such morphs for minutes which you could search by years.

From possible nuances - when make morph favorite (click to heart icon). he auto jump to somewhere up in list. That confused a bit, when you abruptly lose adjusted morph from focus.
Like occurs some auto sorting.
Perhaps possible to disable this ?

Upd
lol did catch "too many heap sections" crash during works with script. (Empty scene with single look)
Seems really many morphs at my local side (1.5gb index file lol)
But anyway, it worth it, imo.
 
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