MMD Master

Plugins + Scripts MMD Master

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KAI

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Oct 23, 2020
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KAI submitted a new resource:

MMD Master - Drop in an MMD dance folder and watch your characters perform, fitted to their bodies and to your ro

MMD Master brings MMD dances into Virt-a-Mate. Point it at a folder of MMD motions and music, press play, and your characters dance in time with the music, facial expressions and finger movements included.

Getting started
  1. Add the plugin to a character (or to Scene Plugins).
  2. Click "Load MMD Folder" and choose a folder with your MMD dance and music files. Each character gets a dance automatically.
  3. Press ▶.

What it...

Read more about this resource...
 
I tried using the plugin, but my characters’ legs don’t move — only the upper body does. I tested different .vmd files. What am I doing wrong?
 
I tried using the plugin, but my characters’ legs don’t move — only the upper body does. I tested different .vmd files. What am I doing wrong?
Not a situation I had ran into before. I can look into it if you can help provide more details:
1) Are the legs completely still/no movements?
2) Were there any error logged in VaM's error log? If yes, can you provide it? (Entries with "[MMD Master]" prefix.)
3) [Optional] If possible, please provide Message Log. (Entries with "[MMD Master]" prefix.)
4) Where are you attaching the MMD Master plugin to? e.g. Empty atom, Person atom, Scene Plugins.
5) Do you have other plugins or scene setup that also affects character movements?
6) Do you know for sure that the .vmd files you had tried contains full motions? e.g. Had tried it in MikuMikuDance or another VaM plugin.
7) [Optional] If possible, can you attach your scene file here so I can try it? (may need to rename the .json file extension to .txt)
 
I tried using the plugin, but my characters’ legs don’t move — only the upper body does. I tested different .vmd files. What am I doing wrong?
One more thought. Maybe the legs were stuck by collision with the floor. Try turning the floor or the character (Person)'s collision off and see if the legs move then.

When a motion is loaded, MMD Master moves the character to the "floor"; it treats the character's root as the floor level. Often this means moving the character lower if it's a smaller/shorter character. Smaller/short characterr, due to shorter legs, floats above its root point, and MMD Master moves it back down to the root height when motion is loaded - this may be the moment that the characters moves down and gets stuck with the floor. If this is the case, make sure to position your character's root at the floor level (not under) before you load the motion.
 
I also have some mmds that the legs doesnt move when I use mmd master but I loaded it on mmd2timeline, the atom dances just fine. I tested all these in the create new scene, there are no errors or message logs whatsoever
 
Last edited:
Hi, first of all, great job! simple and effective

I'm also having a problem with the legs.
If I disable the plugin "dragontale.movement helper", it works.
for some other MMD, it doesn't solve the problem.,

also : no errors or message logs whatsoever
also same here : I loaded it on mmd2timeline, the atom dances just fine

Note :if this is check : "force disable ik" : same issue with the legs ???
1793185547746.png


thx
 
Last edited:
KAI updated MMD Master with a new update entry:

Hub Release#3 v2.2

New
  • Follow Scene Animation option added to the General tab: the dance and the music follow VaM's Scene Animation, and the plugin's play, stop and progress bar move Scene Animation. Your own Scene Animation triggers run in time with the song. Works on a character, in Scene Plugins and on an Animation Step, also inside a subscene.
  • Template: An example subscene preset template that includes everything set up for Scene Animation. The template is available as a...

Read the rest of this update entry...
 
Thanks all! I really appreciate for everyone's support and feedback on MMD Master!

PLANNING FOR CAMERA SUPPORT

I'm trying to get a feelling of the general use with the camera motions, so I can make sure it's designed and prioritized correctly.
Wondering if I may gather your inputs on your use cases? What do you envision the camera .vmd/motion to do for you:
  • Move the "WindowCamera" (or another atom)?
  • Move the player/view in desktop?
  • Move the player/view In VR?
Kindly comment on the importance on your use case(s) as well, e.g. Must-Have/Nice-to-Have.

Any other use cases or details you can share is welcomed as well.

Feel free to leave your feedback here in Discussion, or directly message me.

Thanks again!
 
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