• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
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JackyCracky

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JackyCracky submitted a new resource:

Lune - Look inspired by Lune from the game Clair Obscur Expedition 33

View attachment 492108

Lune bears the burden of her parents' legacy and the Expedition's success as she seeks to unravel the mystery of the Paintress. The daughter of prominent researchers, Lune has a deep thirst for knowledge and has sacrificed everything to complete her parents’ work. Her one goal is to unravel the mystery of the Paintress. Entrusted with charting a path for the Expedition, Lune feels keenly the weight of...

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Fantastic work! Any plan for Clea or her outfit for the expeditioners?
 
New here. Can you breakdown the steps for how I can get this and put it in my game?
I could… but there are a lot of tutorials and a wiki page available on how VAM works and learning how to use it. I suggest looking around a bit. But the basic thing is putting the “VAR” package of a resource, in your “AddonPackages” folder which is locaties in your VAM installation folder.
 

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