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[Looks] Lara

Looks [Looks] Lara

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just a heads up, i had downloaded Lara.2 last night and today saw Lara.3 (v2.1) and so i deleted Lara v2 and I'm noticing some missing hair and unexpected button behavior when selecting the options.
When selecting hair and clothes, they merge load the presets instead of just plain loading.
So instead of switching clothing/hair, it just piles them all on top of each other.

If you manually load the presets they are fine, BTW. It;s only when using the buttons.
 
just a heads up, i had downloaded Lara.2 last night and today saw Lara.3 (v2.1) and so i deleted Lara v2 and I'm noticing some missing hair and unexpected button behavior when selecting the options.
When selecting hair and clothes, they merge load the presets instead of just plain loading.
So instead of switching clothing/hair, it just piles them all on top of each other.

If you manually load the presets they are fine, BTW. It;s only when using the buttons.
gona take a look at it again thanks for the feedback .
 
I love your version of Lara and I'm glad you fixed the scene. Is there any chance of getting a version without the tattoos or at least having the tattoos converted to decals? Some of us want to customize the tattoos on hene
next update will have version without tattoo's and side braid hair on the style of the COD Lara , but tattoos will not be decals .
 
next update will have version without tattoo's and side braid hair on the style of the COD Lara , but tattoos will not be decals .
Looking forward to it! Don't need the decals, there are other Lara Tattoo decals already floating around.
Excited about the Hair!
 
There is error that make your Hair not loading :

!> Exception while loading BooMoon.[Looks]_Lara.5:/Custom/Hair/Female/BooMoon/Lara - Ponytail Base/Lara - Ponytail Base.vab System.IndexOutOfRangeException: Array index is out of range.
at GPUTools.Hair.Scripts.Geometry.Create.RuntimeHairGeometryCreator.LoadFromBinaryReader (System.IO.BinaryReader binReader) [0x00000] in <filename unknown>:0
at MeshVR.DAZDynamic.Load (Boolean createWithExclude) [0x00000] in <filename unknown>:0
 
There is error that make your Hair not loading :

!> Exception while loading BooMoon.[Looks]_Lara.5:/Custom/Hair/Female/BooMoon/Lara - Ponytail Base/Lara - Ponytail Base.vab System.IndexOutOfRangeException: Array index is out of range.
at GPUTools.Hair.Scripts.Geometry.Create.RuntimeHairGeometryCreator.LoadFromBinaryReader (System.IO.BinaryReader binReader) [0x00000] in <filename unknown>:0
at MeshVR.DAZDynamic.Load (Boolean createWithExclude) [0x00000] in <filename unknown>:0
i did a tons of testing with another user that had the same thing and found no fix to that , this is happening to a few of people i did tested on my machine in other vam versions and on an friend machine on mine no issues on the other machine this same bug happened , in next update i might change her hair so will test if the same will happen's this is a very weird bug , even the devs tested it and not happened to then .
 
i did a tons of testing with another user that had the same thing and found no fix to that , this is happening to a few of people i did tested on my machine in other vam versions and on an friend machine on mine no issues on the other machine this same bug happened , in next update i might change her hair so will test if the same will happen's this is a very weird bug , even the devs tested it and not happened to then .
To explain more.
I create a model that use that hair, i change the color, save the model.
Load the model, it doesn't load the Hair, load Lara OG Model on the same scene, Hair is loaded, try to reload the custom model while Lara is on the scene, Hair still not loading with this error, try to reload the hair by reloading OG Lara, Hair not loading on OG Lara with error popin out too.
 
为了更详细地解释一下。
我创建了一个使用该头发的模型,我更改了颜色,然后保存了模型。
加载模型后,头发无法加载;在同一场景中加载 Lara OG 模型,头发可以加载;尝试在 Lara 位于场景中时重新加载自定义模型,头发仍然无法加载并出现此错误;尝试通过重新加载 OG Lara 来重新加载头发,OG Lara 上的头发仍然无法加载并弹出错误。
我和你遇到了同样的问题。你解决了吗?
 
theres no fix for this bug yet its a very weird things happens to only some users , i will make a new hair on the next update .
 
Perhaps, it's a conflict with another asset which has the same name ?
One of JackyCracky model had a conflict with caelryn model since they share the same name.
 
Perhaps, it's a conflict with another asset which has the same name ?
One of JackyCracky model had a conflict with caelryn model since they share the same name.
its none of that seens that it happens in some specs , i did a long test on my machine trying different vam versions and all clean builds everything worked fine , then i get an friend pc to try it out and it not worked in any version i tried , it would help if people that get this bug report here with their specs and if their vam build is clean or with alot of var/content so it can be something for information .

but as i did already lost so many time trying to figure it out and had 0 progress on it i prefer to make again a new hair , in my theory it can be because it fails to render multiple hair parts direct to skin , i made a hair test using the old method of build it uppon a scalp and worked fine for the user who was having this bug , so this is the only point i reach on that .
 
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