Hey.
I'm running into a lighting issue in my scene. Basically, depending on the distance from my character, the lighting falls on them differently.
In the screenshots you can see that from the same position, just changing the FOV changes how the light hits the character.
At the closest FOV, the whole character basically glows. Same issue happens when physically moving the camera toward or away from the character.
Any idea how to fix this?
I'm running into a lighting issue in my scene. Basically, depending on the distance from my character, the lighting falls on them differently.
In the screenshots you can see that from the same position, just changing the FOV changes how the light hits the character.
At the closest FOV, the whole character basically glows. Same issue happens when physically moving the camera toward or away from the character.
Any idea how to fix this?