• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Question Leap Motion - VR hands don't collide

amaimon

Member
Joined
Jan 18, 2021
Messages
44
Reactions
118
How exactly do I use leap motion in VAM? I have SteamVR driver for Leap Motion (or does VAM use its own way of supporting it) and it works OK, hands are visible and move as expected but... they go through all objects, as there's no collision enabled (it is!). What's wrong?
 
How exactly do I use leap motion in VAM? I have SteamVR driver for Leap Motion (or does VAM use its own way of supporting it) and it works OK, hands are visible and move as expected but... they go through all objects, as there's no collision enabled (it is!). What's wrong?
I havent used mine in a while, but my recollection was collision worked, it was just that there was no concept of the force being applied..ie grab/squeeze. that always bugged me. it was like grabbing a stone statue, which killed the realism for me. I had a WMR system, now I'm using a rift, havent tried it with the rift.
 
Upvote 0
Back
Top Bottom