• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Solved Is there a Plug-in coding/scripting beginners guide

CocLuv

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I'm am fairly decent at coding and am wondering if there is a coding reference for VaM. I wanted to make something like a menu plug-in for loading, saving files etc. Mainly for personal use. Could someone point me in the right direction or maybe even answer some more specific questions?
 
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Its probably best to start by looking at plugins from others. Start with something simple and work your way up.

There is no VaM documentation, but you can use ILSpy to look at VaM_Data\Managed\Assembly-CSharp.dll. It allows you to look at VaM's codebase. VaM does not have any real scripting documentation, but access to the code like this is way better anyway. Because code doesn't lie ;)

Of course Unity, the engine used by VaM, is documented and there are lots of tutorials for it. However, note that VaM 1.xx is using a fairly old Unity version: 2018.1.9
Its probably best to start by looking at plugins from others. Start with something simple and work your way up.

There is no VaM documentation, but you can use ILSpy to look at VaM_Data\Managed\Assembly-CSharp.dll. It allows you to look at VaM's codebase. VaM does not have any real scripting documentation, but access to the code like this is way better anyway. Because code doesn't lie ;)

Of course Unity, the engine used by VaM, is documented and there are lots of tutorials for it. However, note that VaM 1.xx is using a fairly old Unity version: 2018.1.9
 
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