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IncrementalTrigger

Plugins + Scripts IncrementalTrigger

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14mhz

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IncrementalTrigger Demo
● For some reason, the demo of this plugin will be posted here from now on.
● download the attached file below and change the extension from [.txt] to [.var]
 

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Thank you for the update but, i have a couple requests/questions if possible =)

1. Could you also add male morphs to the list so the plugin can be used also on altfuta atoms? like this, things like "erect" or "foreskin" are missing
2. Can an option that counts the number of mouse click of your other plugin "atomclicktrigger" be added? i tried but for some reasons, i can't find a way to have incremental trigger see how many times i click on the atom with "atomclicktrigger". I've setup clicktrigger as usual and works "alone" but i can't see a way to have it work with incremental trigger..

thank you in advance =)
 
1. Could you also add male morphs to the list so the plugin can be used also on altfuta atoms? like this, things like "erect" or "foreskin" are missing
I skipped PoseControl in morph search, it was my oversight. I will fix it in the next version.
2. Can an option that counts the number of mouse click of your other plugin "atomclicktrigger" be added?
I also felt the need to store the number of trigger call separately. :unsure:
Perhaps, the mouse clicks should be counted somewhere else, as this plugin is not mouse click based, but Trigger call based.
Thanks for the advice.

Please look forward to the next version !!!
 
..Well hope you are alive! lol
 
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Thank you for making this. Really fun. If you make an update for this, would you consider adding an "invoke time" slider?
 
14mhz updated IncrementalTrigger with a new update entry:

IncrementalTrigger v0.3 20251010

● The code has been fully rewritten.
● The Decay Time feature was implemented to automatically reduce the value over time when enabled. (request by @AWAKENING )
● Invoke/Peak/PeakExceeded Count functionality is now supported. (request by @giallone )
● Implemented smoothing logic to maintain stable Value updates, even under sharp variations. (request by @Uxot )
● Added various timing parameters to manage how the value changes state...

Read the rest of this update entry...
 
which resource was that "breast supa big"? can i have them xD
 
which resource was that "breast supa big"? can i have them xD
It’s a bit of an old resource, but I found that it can still be downloaded from the link below.
 
Hi Okachu, I hope you find this helpful.
 
I absolutely love it. I created a similar effect in my years-old scene, requiring a slew of plugins chained together - this would easily hand the use case (and many others). I just used it with Penetration Counter to create some pretty create procedural effects.

My only suggestion is this:

IMO this is a crucial and universal plugin to handle any pressure systems, not just sex-specific side-effects. However, when you do, you're left using "soft" "hard" and "deep" (sexual and arbitrary). I'd suggest renaming them to something more universal/ambiguous personally.

Soft -> Medium -> Hard (appropriate for general pressure effects)
Small -> Medium -> Large (appropriate for size of effect)

or something like that...

This would basically make it into my scenes as a progressive meter to control any decaying levels. For example:

Moods (e.g. an annoyance meter)
Orgasm buildup (but not directly related to specific penetration events)
Sweat (perhaps based on activity based triggers)
 
Was literally going to suggest a rise control (opposite of decay) and see you already added that... epic.

You Are Amazing Love It GIF by Late Night with Seth Meyers
 
Loving using this plugin to automate expressions!

Can I make a request? It seems decay time is set to be an integer? For the expressions, I'm using random increase (triggered by a timer) with a pretty low end value and quick decay on IncrementalTrigger. Then as the animation speeds up I lower the end value so that the expressions get stronger, but as that happens a decay of 1.0 is too slow so the character gets stuck at the end value.

So, would it be possible for a decay value of 0.1?
 
Loving using this plugin to automate expressions!

Can I make a request? It seems decay time is set to be an integer? For the expressions, I'm using random increase (triggered by a timer) with a pretty low end value and quick decay on IncrementalTrigger. Then as the animation speeds up I lower the end value so that the expressions get stronger, but as that happens a decay of 1.0 is too slow so the character gets stuck at the end value.

So, would it be possible for a decay value of 0.1?
I'm glad you like the plugin. Just enter 0.1 in InputField and you're good to go.
 
Hah! of course. Very dumb questions from me.
I think it's understandable to get confused since the types of UI are different.
And I’ve seen your amazing work, 'Rave Night', it’s truly the best 😲
and, It seems you’ve made great use of this plugin.
 
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