• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Improved Hand Tracking in VR?

leviathan0999

Member
Joined
Jul 7, 2022
Messages
63
Reactions
22
Now that the Meta Quest 3 is here, PCVR hand tracking is here, both with Airlink and Virtual Desktop. The good news is that, in VR, VaM does a very good job of matching the onscreen hands with our own hands, in terms of general positioning and orientation. But it has no idea about individual digits moving, and no idea how to translate hand motions into commands.

I get it that these features would require a lot of coding, and are probably going to be relegated to "Maybe in V2 -- Maybe" category, but I'd love to be able to use hand tracking to summon and interact with menus, and to be able to interact more fully and naturally with the VaM characters -- being able to squeeze and pinch and to gesture with fingers.
 
I agree, would be great to have someone make a plugin for hand tracking not only essential but immersive for VR use with the new quest 3.
 
For me, the game recognizes my hands in the main menu, but I can't "click" with the pinch hand gesture... And in the scenes it doesn't react to my fingers closing and moving. I guess there is no support for Quest 3 at the moment?
 
Back
Top Bottom