I have a VMI(morph from DAZ .dsf) file that modifies all the morphs of a character, and I am curious if there's a method to partially extract these morphs based on specific body parts like the torso, head, arms, and legs.
For example, there is a plugin called MorphMerger that has the capability to separate the head and body when saving morphs. Building on this, I am wondering if there might exist a method to extract distinct parts from a single morph, categorizing them into body parts like the torso, head, arms, and legs.
For example, there is a plugin called MorphMerger that has the capability to separate the head and body when saving morphs. Building on this, I am wondering if there might exist a method to extract distinct parts from a single morph, categorizing them into body parts like the torso, head, arms, and legs.