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Question Huge problem with the hands.

qiuweichan

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There is an incorrect sharp corner in the character's hand.
This incorrect sharp corner will exist no matter how the character model is edited.
Such sharp corners also exist: the character's chin and the intersection of the character's genitals and the base of the thigh.
 

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"Huge"?

Are You Sure Stephen Colbert GIF by The Late Show With Stephen Colbert



Anyway, what's your smoothing value (user prefs)?
 
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Seen to be create by smooth passes that compress this region. Barely existe if 0 (look even better at 0, but existe if 1 or more.
 
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"Huge"?

Are You Sure Stephen Colbert GIF by The Late Show With Stephen Colbert



Anyway, what's your smoothing value (user prefs)?
I have been playing VAM for so long, but this is the first time I have found this problem. And I have no way to solve it.
 

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The chin, groin, and, where the problem is most noticeable, the hands.
 

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This problem will always exist. It is a subdivision problem of vam1.
The problem of the sharp angle of the chin will also always exist. It is a problem of bone weight.
 

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