This has me totally stumped. I want to trigger a mocap. I can do this manually by hitting Play in the BVH player. But when I want to trigger that mocap in the BVH Player using a different plugin, for example Speech Recognition, there is no Play option in the Discrete Actions choices, only Enable, which doesn't play the mocap. I've tried this with UI triggers and colliders, and there's still no option to play the Mocap, only Enable.
Going around the problem in a different way, I tried to use the Timeline, but it won't import mocaps from the Mocaps folder . The red warning panel tells me the Timeline can't find any mocaps to import. It will import Acid Bubbles 'Glance', which are most likely different file types to BVH files.
This suggests that I probably don't understand what kind of file types can be played in which plugin in VAM. So, what kind of animation and file types are there? Do they have to be converted from one format to another, before the plugins will recognize them? In the Timeline, do they need to be converted to .json files?
Going around the problem in a different way, I tried to use the Timeline, but it won't import mocaps from the Mocaps folder . The red warning panel tells me the Timeline can't find any mocaps to import. It will import Acid Bubbles 'Glance', which are most likely different file types to BVH files.
This suggests that I probably don't understand what kind of file types can be played in which plugin in VAM. So, what kind of animation and file types are there? Do they have to be converted from one format to another, before the plugins will recognize them? In the Timeline, do they need to be converted to .json files?