Matthew Soson, was able to get selective passthrough using an actual physical greenscreen.
Apparently you can use the alpha channel of the passthrough LUT as transparency values.
And now imagine, you can display the VAM model on a green pillow, this is a new level of immersion.
Here is a post that shows how it works
https://www.linkedin.com/posts/matt...realengine-activity-7186148255590744064-J7CJ/
is there anyone who understands programming to include this feature in ALVR?
I will add some users here, maybe someone will be interested.
@bd-energy
@animetiddyenthusiast
@krch
Apparently you can use the alpha channel of the passthrough LUT as transparency values.
And now imagine, you can display the VAM model on a green pillow, this is a new level of immersion.
Here is a post that shows how it works
https://www.linkedin.com/posts/matt...realengine-activity-7186148255590744064-J7CJ/
is there anyone who understands programming to include this feature in ALVR?
I will add some users here, maybe someone will be interested.
@bd-energy
@animetiddyenthusiast
@krch
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