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We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development. To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.
Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
also, it doesn't really work too well for me for some reason, the rewrapper that is, so I implore everyone using this to stay away from any facial morphs for now until earring issues are remedied, I believe there's probably a morph that can be used to fix them, much as is the case for geoshells.