• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
GKI Hoop Earrings Free

Demo + Lite GKI Hoop Earrings Free

Download [<1 MB]
Demos or "Lite" versions of Paid Content
They look cool, it would be interesting to see the CUA version of this.
 
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
 
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
Good point :D - I'll update the mesh as soon as I'm able, probably sometime tomorrow
 
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
As for the ring, I emphasized that by graying out the other two shapes in this version ;)
 
Hey Ion!
The previews look really nice and I can see that you put a lot of effort into this.
But there only seems to be the golden ring and the ingame item looks totally different than the renders. I understand though that the transparent parts cannot be realized in VAM, but there are no physics either and the mesh is distorted. You should use @Stopper's Rewrapper plugin to wrap them to certain vertices on the ear only.
also, it doesn't really work too well for me for some reason, the rewrapper that is, so I implore everyone using this to stay away from any facial morphs for now until earring issues are remedied, I believe there's probably a morph that can be used to fix them, much as is the case for geoshells.
 
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