• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

VaM 1.x Ghost dependencies

Threads regarding the original VaM 1.x

murn

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Welcome to my campfire ghost story of a ghost asset while exporting a ghost model... told straight.🤣

So I was about to export a model and there had been some dependencies that I had removed (well one) showing up in the list. Even after closing and opening VAM it still showed. I then removed the hair and started packaging to export to see if that was the problem and it seems that it was the hair but I rechecked and it was not a dependency to the haiir asset so I reapplied the hair and check and the ghost dependency was now gone. I don't know if this is just a one off thing but others should try something like this when they have dependencies that for some reason show up even after removal. I think it's something to consider that it may just be a bug with the dependency list yet in the same time don't just use that as the reason for having assets linked to your stuff. Basically I'm saying check things over as much as you can before you finalize the package.
As the saying goes "each dependency comes from somewhere".
 
This is a useful tool for that:
 
This is a useful tool for that:
The amount of times I have forgot about that app. Thanks atani.
 
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