• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Force

Plugins + Scripts Force

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dub

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dub submitted a new resource:

Force - Force generator with random variance and a manual mode for transition triggers.

A little helper I use a lot in my scenes lately.

It's basically exactly what the tag line says: "Force generator with random variance and a manual mode for transition triggers."

View attachment 174853This is based on MeshedVR's CycleForce and adds some built in randomization options for the values Force Factor, Force Quickness, Torque Factor and Torque Quickness.

But the main reason why I needed this was to use the manual mode (uncheck Auto Force and/or Auto Torque) to...

Read more about this resource...
 
The list of controls that you can apply force to is missing the knees
 
Is there any way to apply this to a CUA atom, like some helium balloons, to add some idle floating movement?
 
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