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First visit (dynamic anim)

Scenes First visit (dynamic anim)

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Aipas

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Aipas submitted a new resource:

First visit (dynamic anim) - A standard visit to lovely Bella

A pretty vanilla visit to Satin.
Also available through Satin stories launcher.


!IMPORTANTE NOTE! Feet dependency var is not required.

Other notes:
- Even if not all stories are "work" related, Satin stories do take place in a brothel.
- DYNAMIC ANIM INFO
-> custom weight and speed values should be avoided when transitioning, as it might break anims. At the very least don't use extreme values.
-> speed and depth...

Read more about this resource...
 
Nice scene!
Quick question, is it possible to detach the UI buttons from the VR view and have them as static buttons? There's options I can't even access. (Example: The three sliders on the left).
 
Sorry guys.
As mentioned, the scene is intended for desktop use. I can't even test vr, since I don't have a headset.
The reason I use those types of buttons is precisely because it was one of the few plugins were buttons stayed in place no matter what. At least in desktop mode.

You can try to tweak the bars: search for "empty_her_settings" or "empty_sliders", go into plugins and adjust values (spacing, x,y,z width, etc.)
 
Sorry guys.
As mentioned, the scene is intended for desktop use. I can't even test vr, since I don't have a headset.
The reason I use those types of buttons is precisely because it was one of the few plugins were buttons stayed in place no matter what. At least in desktop mode.

You can try to tweak the bars: search for "empty_her_settings" or "empty_sliders", go into plugins and adjust values (spacing, x,y,z width, etc.)
For buttons that stays in place, there is a thing in vam (no need for a plugin) that puts a button, which works in vr aswell as in desktop.
One creator that pops in mind that uses them alot is sxs4 https://hub.virtamate.com/members/sxs4.49163/#resources
Maybe worth a look :p
 
For buttons that stays in place, there is a thing in vam (no need for a plugin) that puts a button, which works in vr aswell as in desktop.
One creator that pops in mind that uses them alot is sxs4 https://hub.virtamate.com/members/sxs4.49163/#resources
Maybe worth a look :p

Could you reference one of his scenes where he uses it?
I checked his latest one, but the buttons were fixed. By fixed I mean if I turn the camera the buttons stay in place and leave frame. They don't act like say, a game's ui, or VAM's own ui.
 
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