OK, I did it.... it was in the May-update, first paragraph under "Details:"
"The skinning engine in VaM 2.X needs to be capable of driving the next generation skin physics system on the CPU, which aims to vastly improve skin collision accuracy and allow soft body physics on nearly the entire skin."
I think I have heared this somewhere else, too, because this is a bit vague. But for the life of me, I don't remember.