FakeLampBulb

Plugins + Scripts FakeLampBulb

Download [<1 MB]

PluginIdea

Well-known member
Featured Contributor
Joined
Jan 1, 2022
Messages
408
Reactions
3,567
PluginIdea submitted a new resource:

FakeLampBulb (PlayerEdition) - Conveniently and quickly create a large number of false light sources and control them.

(Important) Description of Player Edition:
The Player Edition has complete functions and does not affect the normal use effect. In other words, for example, a creator used this plug-in to create a scene for players to play. Players only need to download this Player Edition to experience all the effects brought by this plugin in the scene, without any additional operations. This is more convenient for creators to share. But if...

Read more about this resource...
 
Hey Pluginidea,

You're plugin is great for a neon sign I've been working on, but I found a rather nasty bug with it that only seems to show up in VR.

With this plugin active, with ActiveGlow enabled, if the scene also has a CUA that has its shader properly set up (easy way to check is if it receives VaM shadows without Vamifier), this really strange dirty/noise texture shows up all over that CUA.

It might be other CUA shaders as well. For example, if you have the skydome off in any scene, whatever Meshed is using to render the endless fog/chroma background also gets this dirt/noise texture on it. Also, at low light levels, this plugin causes these CUA's to glow a sort of ghostly white color.

Of note, this noise texture follows the user's HMD, as though it is locked to the players' head movement. When I disable Active Glow, this artifact disappears.

One way to test a CUA with this plugin is to put MMX's CUAShaowFixer plugin on it, as this forces the correct shader, which also reveals this bug. Also of note, if the CUA is well lit, then this noise texture/effect is minimized or disappears entirely at brighter lighting levels.
 
Back
Top Bottom