• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Eyes

Textures Eyes

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How can we use this?
Hi! With a character selected, click on the Iris Materials tab, then click the textures button. Then push select on each of the slots and add the correct textures. It might help to search "eyes" in the texture select screen after you push select. Hope that helps let me know if that wasn't clear.
 
Hi! With a character selected, click on the Iris Materials tab, then click the textures button. Then push select on each of the slots and add the correct textures. It might help to search "eyes" in the texture select screen after you push select. Hope that helps let me know if that wasn't clear.

Thanks ! it works, although I'm not seeing any change when I add the gloss and normal files, is that normal?
 
Thanks ! it works, although I'm not seeing any change when I add the gloss and normal files, is that normal?
Ya the difference will be subtle. Most of the work is done with the diffuse and specular maps, but you can adjust the bumpiness and glossiness on the params tab.
 
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