Emissive Eyes

Textures Emissive Eyes

Zinigo

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Zinigo
I've just found a problem, it does not work if this cloth is active too
ProblemEmmisiveEyes.png
 
I've just found a problem, it does not work if this cloth is active too
Sadly, I don't think there is a whole lot I can do about that. Enhanced Eyes and Eye Reflections are going to compete for the same space, basically layering textures over on the same spot causing graphical issues. While Eye Reflections does just that, Enhanced Eyes handles shadows and reflections. Something I was able to do in my looks was use PaleDivers set and leave out the reflections item. So you still get that shadowed realistic look.

Still. When I get a second Ill investigate and see if there's anything more I can do, but I'll be honest, I don't think there is much to be done since it's two separate textures overlapping. :(
 
Sadly, I don't think there is a whole lot I can do about that. Enhanced Eyes and Eye Reflections are going to compete for the same space, basically layering textures over on the same spot causing graphical issues. While Eye Reflections does just that, Enhanced Eyes handles shadows and reflections. Something I was able to do in my looks was use PaleDivers set and leave out the reflections item. So you still get that shadowed realistic look.

Still. When I get a second Ill investigate and see if there's anything more I can do, but I'll be honest, I don't think there is much to be done since it's two separate textures overlapping. :(
And why is the texture from Enhanced Eyes winning the battle? is there any way to put in priotiry yours for reflections?
 
And why is the texture from Enhanced Eyes winning the battle? is there any way to put in priotiry yours for reflections?

Not entirely sure. It’s going to depend how the two clothing items were originally made. One thing you could try to do is adjust the render queue of the two items. Sometimes this can allow one to “lay” over the other. It’s not a for sure fix though, you’d have to play around with it if you want to try and use both.
 
How do I get this to work with Futa/male?
I apologize, but it doesn't support it at the moment. It's something I thought about last night. I'm going to release an update with support for males though, just have a few other projects I need to get taken care of. Ill DM or ping you when I get it in, hopefully soon!
 
I apologize, but it doesn't support it at the moment. It's something I thought about last night. I'm going to release an update with support for males though, just have a few other projects I need to get taken care of. Ill DM or ping you when I get it in, hopefully soon!
Awesome, I actually didn't realise this was so new haha. Great stuff.
 
Zinigo updated Emissive Eyes with a new update entry:

Added Support for Males/Futas

- Added textures to male version of clothing.
- Something to note is for some reason the glow is less 'intense' than the female version. Don't believe it's an issue with the textures, rather the clothing item itself. I'm going to investigate more and see if there's something I can do to fix it. In the meantime the work around is loading the 'Male' version of the plugin preset which has the settings cranked higher.

View attachment 410122

Read the rest of this update entry...
 
Awesome, I actually didn't realise this was so new haha. Great stuff.
No worries! I went a head and updated the resource. There are some notes in the update you should check out though as the male version for some reason doesn't get as bright as the female version. I've got a temporary work around, but when I get more time Ill see if I can get a more permeant fix. In the meantime, just be sure to load the 'male' version of the plugin and adjust the settings to your liking. You can check the message above this one to see the notes I mentioned.
 
@Zinigo Have you tried this with Embody? I tried it and the glow shows in Embody PoV even if you set the clothing item to be ignored by Embody.
 
@Zinigo Have you tried this with Embody? I tried it and the glow shows in Embody PoV even if you set the clothing item to be ignored by Embody.
I actually didn’t think to test that to be honest. ?

I’ll investigate and see if there’s something I can do.
 
I tried this and it does work.

However, the glow 'area' (radius) is very small compared to the actual size of the Iris, especially on stylized / gaming characters with big eyes (it basically looks like a small circle of glow like a doughnut around the pupil, and the 'rest of' the Iris around that glow at the center).

Is there any way to increase the radius / size of the Glow effect itself as to "fill up" as much as the Iris as possible? (basically it doesn't look like the preview pictures for me, it does glow but the glow circle itself is very small).

Thanks.
 
I tried this and it does work.

However, the glow 'area' (radius) is very small compared to the actual size of the Iris, especially on stylized / gaming characters with big eyes (it basically looks like a small circle of glow like a doughnut around the pupil, and the 'rest of' the Iris around that glow at the center).

Is there any way to increase the radius / size of the Glow effect itself as to "fill up" as much as the Iris as possible? (basically it doesn't look like the preview pictures for me, it does glow but the glow circle itself is very small).

Thanks.
So there’s a couple of things you can do. If you open the plugin from Blazedust you should see two sliders that you can adjust on the right hand side. You can play around with this and try to get better results. However, lighting, color of the iris, and size of the iris will all effect how well it works. I won’t lie, if the look has more Anime/Cartoon/Video Gamey eyes, you probably won’t get the results you want as the textures were made with the default eye morphs in mind and aside from making a custom texture, not much can be done.

If you’re having trouble getting mine to work with a certain style of character though, I would recommend checking out this resource instead if you have already. It doesn’t provide the same effect exactly, but from my personal experience it does work with better with more stylized looks since it overlaps the whole iris with some room to spare.
 
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