Heyho!
Currently I try to find an easy way to implement a walk of a person from point A to point B in a scene. Walking is something that I need in every of my scenes and it is never the same route of course.
I use timeline.
I thought of several ways, but so far none of it seems to be "easy":
1st: Using the tool "synthia" (https://hub.virtamate.com/resources/synthia-original-by-vamdeluxe.2127/) and recording the walking animation from A to B at the specific point where I need it in timeline. Problem: When I animate stuff and I activate synthia, the person gets reloaded in the default spot, so I could not start a walking animation exactly at the point where the last animation stopped.
2nd: I tried to import walking animations from subscenes that were uploaded here (such as https://hub.virtamate.com/resources/walking-as-subscene.11216/), but its very clunky and not easy to copy two steps from that animation and paste it into my animation, while moving the whole position of the body to point B.
Does anybody have any advice or good habit how you implement walking in your scene?
thanks!
Currently I try to find an easy way to implement a walk of a person from point A to point B in a scene. Walking is something that I need in every of my scenes and it is never the same route of course.
I use timeline.
I thought of several ways, but so far none of it seems to be "easy":
1st: Using the tool "synthia" (https://hub.virtamate.com/resources/synthia-original-by-vamdeluxe.2127/) and recording the walking animation from A to B at the specific point where I need it in timeline. Problem: When I animate stuff and I activate synthia, the person gets reloaded in the default spot, so I could not start a walking animation exactly at the point where the last animation stopped.
2nd: I tried to import walking animations from subscenes that were uploaded here (such as https://hub.virtamate.com/resources/walking-as-subscene.11216/), but its very clunky and not easy to copy two steps from that animation and paste it into my animation, while moving the whole position of the body to point B.
Does anybody have any advice or good habit how you implement walking in your scene?
thanks!